Katsutoshi Sato
aka:
Katsutoshi Satou,
Katutoshi Satou,
佐藤 勝利
Moby ID: 539851
Credits (14 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Arcus I・II・III (1993, SEGA CD) | Visual Program (ビジュアル・プログラム) (佐藤 勝利) |
3rd-person (Other) | |
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Tales of Vesperia: Definitive Edition (2019, PlayStation 4) | Script Engine |
Tales of Symphonia: Dawn of the New World (2014, PlayStation 3) | Lead Programmer |
Tales of Vesperia (2008, Xbox 360) | Script Engine |
Action | |
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Tales of Symphonia: Dawn of the New World (2014, PlayStation 3) | Lead Programmer |
Tales of Symphonia (2014, PlayStation 3) | Field Programmer |
Tales of Destiny II (2000, PlayStation) | System Program |
Tales of Destiny (1997, PlayStation) | System Program |
Action RPG | |
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Tales of Vesperia: Definitive Edition (2019, PlayStation 4) | Script Engine |
Tales of Vesperia (2008, Xbox 360) | Script Engine |
Tales of Destiny II (2000, PlayStation) | System Program |
Anime / Manga | |
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Tales of Vesperia: Definitive Edition (2019, PlayStation 4) | Script Engine |
Tales of Symphonia: Dawn of the New World (2014, PlayStation 3) | Lead Programmer |
Tales of Symphonia (2014, PlayStation 3) | Field Programmer |
Tales of Vesperia (2008, Xbox 360) | Script Engine |
Tales of Destiny II (2000, PlayStation) | System Program |
Tales of Destiny (1997, PlayStation) | System Program |
Arcus I・II・III (1993, SEGA CD) | Visual Program (ビジュアル・プログラム) (佐藤 勝利) |
China (Ancient / Imperial) | |
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Tenbu: Mega CD Special (1992, SEGA CD) | Programming (技術) (佐藤勝利) |
Compilation | |
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Arcus I・II・III (1993, SEGA CD) | Visual Program (ビジュアル・プログラム) (佐藤 勝利) |
Diagonal-down | |
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Tales of Symphonia (2014, PlayStation 3) | Field Programmer |
Tales of Destiny II (2000, PlayStation) | System Program |
Tales of Destiny (1997, PlayStation) | System Program |
Direct control | |
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Tales of Vesperia: Definitive Edition (2019, PlayStation 4) | Script Engine |
Fantasy | |
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Tales of Vesperia: Definitive Edition (2019, PlayStation 4) | Script Engine |
Tales of Symphonia: Dawn of the New World (2014, PlayStation 3) | Lead Programmer |
Tales of Symphonia (2014, PlayStation 3) | Field Programmer |
Tales of Vesperia (2008, Xbox 360) | Script Engine |
Tales of Destiny II (2000, PlayStation) | System Program |
Tales of Destiny (1997, PlayStation) | System Program |
Arcus I・II・III (1993, SEGA CD) | Visual Program (ビジュアル・プログラム) (佐藤 勝利) |
Historical events | |
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Tenbu: Mega CD Special (1992, SEGA CD) | Programming (技術) (佐藤勝利) |
Quick Time Events (QTEs) | |
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Tales of Symphonia: Dawn of the New World (2014, PlayStation 3) | Lead Programmer |
Tales of Symphonia (2014, PlayStation 3) | Field Programmer |
Real-time | |
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Tenbu: Mega CD Special (1992, SEGA CD) | Programming (技術) (佐藤勝利) |
Role-playing (RPG) | |
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Tales of Vesperia: Definitive Edition (2019, PlayStation 4) | Script Engine |
Tales of Symphonia: Dawn of the New World (2014, PlayStation 3) | Lead Programmer |
Tales of Symphonia (2014, PlayStation 3) | Field Programmer |
Tales of Vesperia (2008, Xbox 360) | Script Engine |
Tales of Destiny II (2000, PlayStation) | System Program |
Tales of Destiny (1997, PlayStation) | System Program |
Arcus I・II・III (1993, SEGA CD) | Visual Program (ビジュアル・プログラム) (佐藤 勝利) |
Side view | |
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Tales of Destiny (1997, PlayStation) | System Program |
Simulation | |
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Tenbu: Mega CD Special (1992, SEGA CD) | Programming (技術) (佐藤勝利) |
Top-down | |
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Tenbu: Mega CD Special (1992, SEGA CD) | Programming (技術) (佐藤勝利) |
Turn-based | |
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Arcus I・II・III (1993, SEGA CD) | Visual Program (ビジュアル・プログラム) (佐藤 勝利) |