Kenshi Naruse
aka:
K. Naruse
Moby ID: 82067
Credits (18 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |
Punky Skunk (1996, PlayStation) | Game Design |
Cooly Skunk: Demo (1996, SNES) | Planner |
Samurai Shodown III: Blades of Blood (1996, PlayStation) | Conversion Staff |
Todd McFarlane's Spawn: The Video Game (1995, SNES) | Game Design |
Hook (1992, SNES) | Director |
3rd-person (Other) | |
---|---|
The King of Fighters '98: Ultimate Match (2008, PlayStation 2) | Director |
Action | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
The King of Fighters '98: Ultimate Match (2008, PlayStation 2) | Director |
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |
Punky Skunk (1996, PlayStation) | Game Design |
Cooly Skunk: Demo (1996, SNES) | Planner |
Samurai Shodown III: Blades of Blood (1996, PlayStation) | Conversion Staff |
Todd McFarlane's Spawn: The Video Game (1995, SNES) | Game Design |
Skyblazer (1993, SNES) | Game Design |
Hook (1992, SNES) | Director |
Anime / Manga | |
---|---|
Samurai Shodown III: Blades of Blood (1996, PlayStation) | Conversion Staff |
Arcade | |
---|---|
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Bust-A-Move Pocket (1999, Neo Geo Pocket Color) | Manager |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Direct control | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
Punky Skunk (1996, PlayStation) | Game Design |
Cooly Skunk: Demo (1996, SNES) | Planner |
Fantasy | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
Punky Skunk (1996, PlayStation) | Game Design |
Cooly Skunk: Demo (1996, SNES) | Planner |
Samurai Shodown III: Blades of Blood (1996, PlayStation) | Conversion Staff |
Todd McFarlane's Spawn: The Video Game (1995, SNES) | Game Design |
Fighting | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
The King of Fighters '98: Ultimate Match (2008, PlayStation 2) | Director |
Hook (1992, SNES) | Director |
Fixed / flip-screen | |
---|---|
Bust-A-Move Pocket (1999, Neo Geo Pocket Color) | Manager |
Flight / aviation | |
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Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Licensed | |
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Todd McFarlane's Spawn: The Video Game (1995, SNES) | Game Design |
Hook (1992, SNES) | Director |
Martial arts | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
Samurai Shodown III: Blades of Blood (1996, PlayStation) | Conversion Staff |
Naval / watercraft | |
---|---|
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Platform | |
---|---|
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |
Punky Skunk (1996, PlayStation) | Game Design |
Cooly Skunk: Demo (1996, SNES) | Planner |
Todd McFarlane's Spawn: The Video Game (1995, SNES) | Game Design |
Skyblazer (1993, SNES) | Game Design |
Hook (1992, SNES) | Director |
Puzzle | |
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Bust-A-Move Pocket (1999, Neo Geo Pocket Color) | Manager |
Real-time | |
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Bust-A-Move Pocket (1999, Neo Geo Pocket Color) | Manager |
Shooter | |
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Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |
Side view | |
---|---|
The King of Fighters 2002: Unlimited Match (2015, Windows) | Main Programmer |
The King of Fighters '98: Ultimate Match (2008, PlayStation 2) | Director |
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Bust-A-Move Pocket (1999, Neo Geo Pocket Color) | Manager |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |
Punky Skunk (1996, PlayStation) | Game Design |
Cooly Skunk: Demo (1996, SNES) | Planner |
Samurai Shodown III: Blades of Blood (1996, PlayStation) | Conversion Staff |
Todd McFarlane's Spawn: The Video Game (1995, SNES) | Game Design |
Skyblazer (1993, SNES) | Game Design |
Hook (1992, SNES) | Director |
Tank | |
---|---|
Metal Slug 2nd Mission (2000, Neo Geo Pocket Color) | Game Design |
Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |
Tile matching puzzle | |
---|---|
Bust-A-Move Pocket (1999, Neo Geo Pocket Color) | Manager |
War | |
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Metal Slug 1st Mission (1999, Neo Geo Pocket Color) | Game Design |
Metal Slug: Super Vehicle - 001 (1997, PlayStation) | Minigame Design |