🐳 Moby v2024.06.07

Thomas J. Holmes

aka: Thomas Holmes, Tom Holmes
Moby ID: 867

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Since 2002, Tom Holmes has been a lead developer for Microsoft Games Studios, working on titles for Turn10, FASA, and currently 343 Industries.

Previously, Thomas Holmes, Christopher Straka, and James Namestka joined together to form the company Event Horizon, which would eventually change to become DreamForge Intertainment.

Credited on 30 games

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Halo: Infinite - Campaign (2021, Xbox Series) Principal Engine Architect
Halo: Infinite - Multiplayer (2021, Windows) Principal Engine Architect
Halo 5: Forge (2016, Windows Apps) Engineering
Halo 5: Guardians (2015, Xbox One) Graphics Engineering Lead
Halo 4 (2012, Xbox 360) Lead
Halo: Combat Evolved - Anniversary (2011, Xbox 360) Special Thanks
Forza Motorsport 3 (2009, Xbox 360) Engine / Systems Team
Mass Effect (2007, Xbox 360) Add’l Dev’t
Forza Motorsport 2 (Limited Collector's Edition) (2007, Xbox 360) Development
Shadowrun (2007, Xbox 360) Graphics Lead
Forza Motorsport 2 (2007, Xbox 360) Development
Warhammer 40,000: Rites of War (1999, Windows) Head of Research and Development
TNN Outdoors Pro Hunter (1998, Windows) Head of R&D
Sanitarium (1998, Windows) Head of R&D
War Wind II: Human Onslaught (1997, Windows) Director of Product Development
War Wind (1996, Windows) Research Director (DreamForge)
Chronomaster (1995, DOS) Research
Anvil of Dawn (1995, DOS) Lead Programmer
Ravenloft: Stone Prophet (1995, DOS) Head of Research & Development
Ravenloft: Strahd's Possession (1994, DOS) Additional Programming

[ full credits ]

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