Marvel vs. Capcom 2
Description official descriptions
Marvel vs. Capcom 2 is the sequel to the 2D fighting game Marvel vs. Capcom: Clash of Super Heroes.
The game allows you to tag in all three players (instead of two, while the third is only used for special attacks, in the predecessor).
There are now up to 56 characters to use (most you have to unlock), including new characters like Jill Valentine from Resident Evil and Tron Bonn from Mega Man Legends.
Another new gameplay feature allows your teammates to come in during battle and give you a little health boost. This helps in lasting the distance in Survival mode, but they can also be hit by oncoming attacks from the enemy.
Spellings
- 마블 VS. 캡콤 2 - Korean spelling (Hangul)
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Credits (Dreamcast version)
105 People (91 developers, 14 thanks) · View all
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[ full credits ] |
Reviews
Critics
Average score: 83% (based on 64 ratings)
Players
Average score: 3.9 out of 5 (based on 141 ratings with 8 reviews)
Button-mashing raised to the level of art
The Good
The game is absolutely insane. It's one you just have to see in action to appreciate. Especially on the turbo modes, the amount of stuff happening onscreen is simply boggling, what with characters leaping up and down the playfield, letting loose screen-sized super blasts, tagging in and out with other members, etc etc. Frenetic to the extreme.
The huge cast of characters also helps, with very few dupes, and the method of unlocking new characters is excellent. (no achieving nearly-impossible goals; you simply get "points" whenever you play the game which can be used to purchase new characters and levels) All of them are excellently animated, and display loads of personality true to their sources. (all of the graphics are great, outside of the final boss being oddly pixelated)
The controls are also spot-on, although it did leave me wishing that the DC controller had more buttons. Even in full turbo mode, I never felt like it was misinterpreting my commands.
The Bad
The chaotic nature of the game virtually destroys any sense of strategy. While it IS possible to become a Zen Master at the game, in the end, ESPECIALLY in two-player mode, it becomes a button-mashing contest. This doesn't really doesn't hurt the game at all, as far as I'm concerned, and just adds to the overall insanity, but people who prefer more thoughtful fighting games (like the Street Fighter series) will likely disagree. Ultimately, this is a game to pull out for grins and for the experience, not to become a black belt with.
The sound is also extremely weak. The music is horribly bland, and more vocal samples are desperately needed. (you'll be ready to throttle the announcer by the 20th time you hear, "I can't believe it! You're amazing!")
The Bottom Line
Fighting Game crack. To this day, unbeaten in terms of sheer visual insanity and chaotic energy.
Dreamcast · by WizardX (116) · 2003
Marvel vs. Capcom, what more can i say.
The Good
This game is one of my all-time favorite games on the now-deceased Dreamcast. It had all of your favorite players from both Marvel and Capcom, and they all had their only special skill-set. The action never gets boring and you have other good things to unlock after you beat the game
The Bad
There wasn't much I didn't like except for the obvious distinction of other players get more special attention than others. (Dan, I'm looking at you!)
The Bottom Line
All in all, a must-have for Dreamcast owners.
Dreamcast · by Derrick Igbo (2) · 2007
The Good
3-on-3 battles are great fun, and last a good few minutes. The controls are great: assists, character switches, even triple hyper combos are just two button presses away. Plenty of eye candy, especially now that hyper moves are a dime a dozen. This game is just addictive.
The Bad
There may be 56 characters, but only 10 are any good. Gameplay gets repetitive: since everything is so showy, it's more about filling the screen with your characters/projectiles than it's about choosing the right move. Balance is horrible (Cable and Magneto and particular are way too powerful); there's practically an infinite combo for every character. The boss is disappointingly easy.
The Bottom Line
It may not be as complex as Virtua Fighter 3 or as good-looking as Soul Calibur, but it certainly is a whole lot of fun.
Dreamcast · by Robyrt (46) · 2002
Trivia
1001 Video Games
Marvel vs. Capcom 2 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Cameos
Some of the Capcom roster of characters are taken from old or obscure Capcom games such as SonSon or Amingo (who is rumored to be from a canceled Capcom game), or from Japanese games never released anywhere else at the time of this game's original release (such as Jin). The only character that doesn't originate from any previous Capcom game, however, is Ruby Heart, the female pirate character who was created specifically for Marvel vs. Capcom 2.
Sales
According to publisher Capcom, the Xbox 360 and PS3 versions of Marvel vs. Capcom 2 have sold 1.4 million copies worldwide since their initial release (as of September 30, 2018).
Xbox version
The Xbox release of this game was originally going to have online play. However, it was scrapped at the last minute.
Information also contributed by Alexander Michel
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X360A achievement guide
X360A's achievement guide for Marvel vs Capcom 2.
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Contributors to this Entry
Game added by Kartanym.
iPhone, iPad added by Sciere. PlayStation 3 added by Doppelgamer. Arcade added by The cranky hermit. Xbox 360 added by Ben K.
Additional contributors: SAGA_, Alexander Michel, CalaisianMindthief, Starbuck the Third, Rik Hideto, FatherJack.
Game added April 3, 2001. Last modified March 22, 2024.