Contributions > Descriptions by Chentzilla (227)

Chentzilla has contributed 4 descriptions to the database.

Added description to Battalion · June 11, 2012

Become a giant monster and destroy a small town in this early 3D "toy version of monster movie". You can choose your creature from four candidates: reptilian Googelon, bird-like Flutter, mechanical Techs or chemical The Vapour. Each creature has its own weapon, some are better at traversing difficult terrain, some are good at regenerating energy - which decreases not only when the monster is hit, but when it attacks as well. The merits and drawbacks of different creatures are not balanced at all: Flutter is quick, can fly over almost everything and has the best regeneration capabilities, so he's the champion here.

As time passes, army forces - tanks armed with different weaponry, choppers and aircraft - start to pour into the city, and the monster will have to avoid or destroy them (luring enemies into burning remains of buildings is also an option). Later, giant robots are thrown into the mix.

The game has no winning condition - it ends when the creature is dead.

Added description to Marvellous Mice Adventures: Meeting Sea Rat · March 31, 2009

Mrs Morsel and her children, Martha and little Nelson are three titular little mice of the game. In this adventure, they go through the forest to meet their aunt Emma, a seafaring rat. The heroes will meet with different forest dwellers, some of whom just pass by, some are hiding, some need help, and it's better to stay away from others! The game has 10 tasks, as well as a section with coloring books and puzzles. Meeting Sea Rat is the first game in this semi-educational point-and-click series. The game has a distinct visual style, as all the decorations and characters are hand-made, as opposed to rendered or drawn. The game is made using real toys created by Natalia Fadeeva.

Added description to Kabus 22 · November 22, 2007

The story of this game tells about the year 2000 when most of the people became servants to a mysterious cult lead by a man called Messiah. At the same time, the world (at least, Turkey, where the game takes place) is infiltrated by strange creatures. The protagonists try to understand the connection between the cult and the monsters in typical Resident Evil fashion – which means, dispatching the enemies and solving puzzles to progress further. Most problems are of "find a key or other way to open the door" kind, though some tasks are of more intricate kind.

The action switches between 3 characters. Demir and Ebru are primarily using hand weapons (though can also perform melee attacks to push enemies away). Inzar excels in magic and martial arts - he employs two blades on his wrists to serve justice to the monsters.

Added description to Devastro · October 25, 2007

Devastro is a Cannon Fodder clone with "photorealistic" graphics (plasticine soldiers, plastic cars and so on). You control a squad of soldiers fighting the alien invasion. As you progress, your soldiers become more skilled by surviving missions and collecting special bonuses. Experienced soldiers shoot faster and more accurately.