2D Boy, LLC
Moby ID: 10964
Overview edit · view history
2D Boy is an independent game studio located in San Francisco (USA) and established in 2006. The core team originally consisted of Ron Carmel and Kyle Gabler, both former employees of Electronic Arts. They were later joined by Allan Blomquist, also coming from EA.
The company's first game, World of Goo, was released in October 2008. At the Independent Game Festival in 2008, it had won in the categories Design Innovation and Technical Excellence.
Credited on 4 Games from 2008 to 2023
World of Goo Remastered (2023 on Android, iPad, iPhone) |
The Tomorrow Corporation Collection (2018 on Macintosh, Windows, Linux) |
Steam Play Indie Pack (2010 on Windows, Macintosh) |
World of Goo (2008 on Linux, Windows, Macintosh...) |
History +
- 2006
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Studio established.
Related Web Sites +
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2D Boy, LLC
official site -
2D Boy's Ron Carmel and Kyle Gabler
interview with the two main developers on Eurogamer (15th January 2009) -
2D Boy Interview - Part One
on The Reticule (24th December 2008) -
2D Boy Interview - Part Two
on The Reticule (25th December 2008) -
Tastes So Goo-d: 2D BOY Interview
interview with the developers, mainly about <moby game="World of Goo">World of Goo</moby>, on RPS (13th October 2008)
Frequent Collaborators
Companies- 3 games with Valve Corporation
- 2 games with Google LLC
- 2 games with Tomorrow Corporation, LLC
- 1 game with Stardock Entertainment, Inc.
- 1 game with Page 44 Studios, LLC
- 1 game with Alawar Entertainment, Inc.
- 1 game with Nintendo Co., Ltd.
- 1 game with WildTangent, Inc.
- 1 game with Computec Media GmbH
- 1 game with NBG EDV Handels- und Verlags GmbH
- 1 game with Kevin Bailey
- 1 game with Drew Davidson
- 1 game with Andreas Balfanz
- 1 game with Will Kerslake
- 1 game with Gabriel Schorsch Hacker
- 1 game with Michael Sparpaglione
- 1 game with Oliver Funke
- 1 game with André Bernhardt
- 1 game with Robert Ramirez
- 1 game with Daniel Purvis
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