TSR, Inc.

Moby ID: 2642

History add

1997

A new era in gaming commences as Wizards of the Coast, Inc. - the Seattle based leader in the fantasy gaming arena, known worldwide for it's Magic: The Gathering® trading card game - purchases TSR.

1996

TSR releases the first ever CD-ROM for the AD&D game - the AD&D Core Rules CD-ROM.

1990

The West Coast division of TSR, Inc. is opened to develop entertainment projects and a series of science-fiction, horror, and action/adventure comic books.

1987

A small team of designers starts work on the second edition of the AD&D game. It is the most massive coordinated task ever undertaken by the company and would take nearly two years to complete.

1986

New management buys all the stock in the company.

1983

The company changes its name to TSR, Inc.

1982

TSR Hobbies breaks the 20 million mark in sales.

French is the first language adaptation for the D&D game and many other translations follow: Danish, Finnish, German, Hebrew, Italian, Japanese, Korean, Norwegian, Swedish, and more.

1981

TSR Hobbies switches from typewriters to computers.

TSR Hobbies again moves offices, this time to a former medical supply building with attached warehouse.

1980

To meet growing international demand,TSR, Ltd. is formed in England.

1978

A new version of the D&D game is released, the Advanced Dungeons & Dragons game

TSR Hobbies moves to downtown Lake Geneva above the Dungeon Hobby Shop from the old gray house that was Gary Gygax's home.

1977

The D&D Basic Set is published.

1976

The first Dungeons & Dragons tournament is held.

1975

When Don Kaye dies of a stroke, Brian Blume and Gary Gygax, the remaining owners, reform the company, renaming it TSR Hobbies, Inc.

1972

Gary Gygax and Don Kaye form a partnership called Tactical Studies Rules.