Tilted Mill Entertainment, Inc.

Moby ID: 5842

Overview edit · view history

Tilted Mill was established in 2002 by Chris Beatrice and Peter Haffenreffer, veteran game developers from Impressions Games, known for their historical strategy games. They left Impressions prior to its closure in April 2004.

Tilted Mill continues to focus on the same kind of games, with Immortal Cities: Children of the Nile in 2004, and Caesar IV in 2006. Ironically, many of the employees had been working on the previous City Building series at Impressions. Caesar IV was published by Vivendi Games, the franchise rightsholder at the time and the same company that had closed the Impressions studio in 2004.

In 2007, the studio contributed to the long-running SimCity franchise with SimCity Societies and the expansion pack Destinations.

In 2008, an enhanced re-release of Children of the Nile called Children of the Nile: Enhanced Edition was made available, followed in September by Hinterland, a fantasy strategy game based on completely new IP, and in November of that year Mosby's Confederacy, a strategy game set during the American Civil War.

The development of their game Medieval Mayor was halted on 11 October 2013, and aside from two posts on the official Facebook page (the latest one being from 12 April 2016), the company has not been publicly active since.

Credited on 8 Games from 2004 to 2009

Immortal Cities: Nile Online (2009 on Browser)
The Best of Tilted Mill Entertainment (2008 on Windows)
Mosby's Confederacy (2008 on Windows)
Hinterland: Orc Lords (2008 on Windows)
Children of the Nile Pack (2008 on Windows)
SimCity Societies (2007 on Windows)
Caesar IV (2006 on Windows)
Immortal Cities: Children of the Nile (2004 on Windows)

History +

August 30, 2004

Peter Hollmer, Tom Wihelm and Ron Aghababian join the company to work with QA and Development Support.

April 21, 2004

David Kondor, from Turbine Entertainment Software, joins the company.

February 20, 2003

The company licenses the Empire Earth engine from Stainless Steel Studios.

January 17, 2003

Gus Smedstad, lead programmer and lead designer of Heroes of Might and Magic IV, joins the team.

September 15, 2002

The company moves to Wellesley, Massachusetts.

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