Scott Johnson
Moby ID: 260212
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Scott Johnson is the technical lead at Intelligent Decisions since April 2011. He worked in the games industry between 1995 and 2005 as a software engineer at Terminal Reality (September 1995 - March 2000), Retro Studios (March 2000 - August 2001), Acclaim Studios Austin (September 2001 - June 2004) and Electronic Arts (June 2004 - November 2005).
Credited on 8 games
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Showdown: Legends of Wrestling (2004, PlayStation 2) | Technology Lead |
Vexx (2003, Xbox) | Additional Programming |
Metroid Prime (2002, GameCube) | Additional Contributors |
Turok: Evolution (2002, GameCube) | Additional Programming |
Fly! 2K (2000, Windows) | Programming |
Fly!: Piper and Cessna in San Francisco - Special Edition* (2000, Windows) | Programming |
Fly! (1999, Windows) | Programming |
Hellbender (1996, Windows) | Programming |
[ full credits ]
Frequent Collaborators
People- 4 games with Mark Randel
- 4 games with Kyle Richards
- 4 games with Terry Simmons
- 4 games with Brett Combs
- 4 games with Chuck Carson
- 4 games with Richard Harvey
- 4 games with David Glasscock
- 4 games with Michael Porter
- 4 games with Paul Russell
- 3 games with Daniel Ellis
[ 434 more people ]
Companies
- 4 games with Terminal Reality, Inc.
- 3 games with Acclaim Studios Austin
- 3 games with Acclaim Entertainment, Inc.
- 2 games with Halifax S.p.A.
- 2 games with Gathering of Developers, Inc.
- 1 game with Retro Studios Inc.
- 1 game with Nintendo Co., Ltd.
- 1 game with Mario Club, Inc.
- 1 game with Nintendo of Europe GmbH
- 1 game with Nintendo UK
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