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Simon L. Tomlinson

Moby ID: 168403

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Simon Tomlinson studied Physics at Manchester University, UK, and went on to gain a PhD in electrical engineering and to work as a research fellow in electronic applications and computational physics.

In 1997 he joined the games industry as an AI programmer. He has worked on a variety of console and mobile platforms and projects including billiard games, flight and space combat, racing games, FPS combat and card games including poker. He has also worked as project lead and had occasional forays into production and R&D. He has retained his academic interests with several game related publications and presentations in the UK and has assisted local academia in starting game programming courses.

In 2008 he formed his own consultancy company, S1m On Ltd, and has most recently contributed to the highly acclaimed Need for Speed: SHIFT series under a contract for Slightly Mad Studios.

Credited on 7 games

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Laser League (2018, Windows) AI Consultant
Test Drive: Ferrari Racing Legends (2012, Xbox 360) Additional Programming
Shift 2: Unleashed (2011, Windows) Additional Programming
Need for Speed: Shift (2009, Windows) Programmers
Battlestar Galactica (2003, PlayStation 2) Programmers
Mace Griffin: Bounty Hunter (2003, Windows) Programming
World Championship Snooker (2000, PlayStation) AI

[ full credits ]

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