Developer BiographyMike started off his career while still at school, converting music for the Amiga version of Last Ninja 2. Following that, he did some other freelance music work and then went to work for Psygnosis as the full-time musician and sound designer. After over seven years working on most of Psygnosis' titles, he became a freelance musician for a year and a half, before transforming into a full-time audio programmer.
He now works for 3D audio company Sensaura designing and selling the GameCODA cross-platform audio middleware.
Contributed by Mike Clarke (63) on Feb 24, 2003. [revised by : Jeanne (76614)].
If you have a portrait of this person, you can upload it to the MobyGames database.