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Colony Wars: Vengeance

Moby ID: 10196
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Description official descriptions

After the first Colony Wars game, the Earth Empire was defeated... and the remnants of this regime sealed inside of the Sol System, cut off from the rest of the galaxy by some unknown technology. Within Sol, the Earth Empire civilization has fallen apart. Various tribes and factions, warring with one another have left the once great home system of humanity a wreck of salvage and waste from used up resources. One leader however, a Commander Kron, seeks to unite the warring clans under a banner of vengeance... and together find some way to break out from this solar prison.

The game is space combat, done from a cockpit view. Different combinations of weapons can be equipped on your space fighter prior to launch. Missions take place in space as well as inside planet atmospheres. Various buttons cycle weapons, activate tractor beams, communicate responses and navigate your ship. In typical space combat fashion, you are equipped with 360 degrees of movement as well as thrust and braking options. The game does not feature realistic inertia and objects will gradually "slow" in space.

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Credits (PlayStation version)

130 People (119 developers, 11 thanks) · View all

Original Game Concept and Storyline
Lead Designer
Designers
Lead Programmer
Programming
Art Director
In-game End Artists
Production Design
CG Movies
Datasets Provided by
  • Viewpoint DataLabs International Inc.
Additional CG Scenes
  • The Aldis Animation Company
Aldis Creative Director
Aldis Producer
[ full credits ]

Reviews

Critics

Average score: 86% (based on 13 ratings)

Players

Average score: 3.8 out of 5 (based on 10 ratings with 2 reviews)

A gritty conflagration!

The Good
I'm a fan of the Colony Wars series. Ironically I played them all in reverse, noticing how each one had improved upon its predecessor. Red Sun has the best graphics and gameplay but without a doubt it is Colony Wars Vengeance that is by far the best game out of the trilogy. The strength of Vengeance is the plot, or to be more exact, the feeling that you’re immersed in world of the plot, the world of the Vengeance War.

You play the role of a Navy pilot, Mertens, who is the narrator throughout the game. Mertens is a survivor of the terrible civil wars that erupted in the Sol system due to the success of the League of the Free Worlds, all this happened in the first game.

The one thing you'll notice straight away about this game is it's dark tone. Like the title of this game suggests this game is all about Vengeance. The sole purpose of the Colonial Navy in this game is to wreak vengeance upon the League of Free Worlds for defeating them in the previous game. As you complete the missions and experience the full horrors of the Vengeance war, you go through his journey as well. You’ll go from adoration of your leader Kron to becoming more and more disillusioned with the war. The change is very gradual but adds to the games sense of realism.

To be honest I liked this dark tone from the start. I'm fed up of plucky rebels fighting for a good cause! I loved the sense of hatred directed towards the league that emerges in the opening scenes of this game. The opening cut scenes work as they're supposed to, they're propaganda. As the game progresses Mertens and therefore you begin to see beyond the propaganda and question the motives of Kron, leading to the biggest plot twist imaginable...

The opening missions are very impressive, flying your fighter in high Earth orbit, the planet taking up half of the screen, fighting off rival factions as you help to rebuild the shattered Navy. As you get further and further into the game, and further and further into the war, the variety of missions is staggering. You can go from dog fighting, to dodging capital ship heavy lasers, to covering planetary invasions in ground missions. Every now again you'll have to face a "boss" like figure, for example giant interplanetary relays or even the deadly Widowmaker...

The Bad
Colony Wars Vengeance improves over the first Colony Wars game. However many of the worst faults of the first game have survived. Sadly, just like the first game, Vengeance is un-winnable. Really, just forget trying to get that final mission done. It's not going to happen. Get the cheats and save yourself a lot of frustration...

Similarly, some of the missions during the game are impossible to complete! Thankfully you don't have to win them all to progress, but it is still pretty annoying. There's one mission in particular, which to this day I still haven't been able to complete, despite my best efforts...

One could complain about the cut-scenes in this game. Don't get me wrong they're done extremely well but there is a lack of them. You're treated to one every three missions or so. For me though it was a bit of incentive to struggle on in order to get to the next chapter of the story...

I mentioned earlier how many of the original game's faults have been kept in this game. Well this is true of your space-fighters shields. They don't regenerate! You can be unlucky and get hit by a missile and there go all of your chances of completing the missions, time to hit restart. Trust me, that'll be something you'll be doing very often.

The Bottom Line
It's a great game! Not without it's flaws but defiantly well worth playing. While the story of the first game was very similar to that of Star Wars. Colony Wars Vengeance truly distinguishes itself separate from the Star Wars mould. As the game progresses the plot takes its dark turns, it is great to play a game that has believable twists and turns, one that has a dark plot of murder and vengeance.

I picked my copy up second hand, but there are still a lot of copies of this game out there. If you see it around buy it! Experience the thrill of a good game...

PlayStation · by Ciarán Lynch (84) · 2004

Flawless! Mega Replay Value! No Cheats Necessary!

The Good
I am probably the biggest fan of Colony Wars: Vengeance.

I've completely beaten this game without cheats. There's absolutely no need for them if you know what you're doing.

I don't consider this game an "improvement" over Colony Wars I or Colony Wars III.

I've discovered two entertaining "game glitches" that are difficult to pull off but "break" the game! You have to have already won the game and gone back with your highly powered vehicle armed with its superpowerful Alien Torpedos, but these "glitches" are successfully replicable.

1) In the "Scout Asteroid Field" board, there's a enemy boss called the "Widowmaker" which is a skilled ship that escapes through an exit once you beat him up to a certain point. But if you manage to target him with your Alien Torpedos, you can occasionally blow him up before he can escape through the exit. Should you succeed, you simply float in space endlessly and the game will not proceed any further!

2) In the "Sentencing" board, you are supposed to kill an opponent named "Becks" after she flies out of a hangar. But if you destroy the hangar before "Becks" flies out, the game breaks. Wave after wave of auxiliary enemy fighters are sent after you until they're utterly defeated. After you've beaten them all, you simply float in space because the game will not proceed!

The Bad
I wish that the Colony Wars Series had a customizeable control panel.

It's not easy to go back and forth between the Colony Wars because of the different control configurations.

The Bottom Line
Flawless space flight simulator with total replay value!

PlayStation · by Kevin Huang (8) · 2012

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Contributors to this Entry

Game added by Shoddyan.

Additional contributors: DreinIX.

Game added August 31, 2003. Last modified December 8, 2023.