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Steve Ogden

Also Known As

  • Stephen C. Ogden

Game Credits

Design

Sid Meier's Civilization: Revolution (2008)   (Interface Team)
 

Art/Graphics

XCOM: Enemy Within (2013)   (Studio Art Director)
Sid Meier's Civilization V: Gods and Kings (2012)   (Studio Art Director)
XCOM: Enemy Unknown (2012)   (Art Director)
CivWorld (2011)   (Additional Art By)
Sid Meier's Civilization V (2010)   (Studio Art Directors)
Sid Meier's Civilization: Revolution (2009)   (Studio Art Director)
Sid Meier's Civilization IV: Colonization (2008)   (Art Team)
Sid Meier's Civilization: Revolution (2008)   (Lead Artist)
Sid Meier's Civilization IV: Beyond the Sword (2007)   (Artist)
Sid Meier's Civilization IV: Warlords (2006)   (Lead Artist)
Sid Meier's Railroads! (2006)   (Additional Art)
Sid Meier's Civilization IV (2005)   (Artists)
Uru: Ages Beyond Myst (2003)   (Art Lead)
Real MYST (2000)   (CG Art and Animation)
Centipede (1998)   (Senior Artist/Animators)
 

Audio

Sid Meier's Pirates! (2004)   ("Firaxlish" Voices)
 

Marketing

Real MYST (2000)   (Production Lead)
 

Thanks

Myst Online: Uru Live (2007)   (To early Uru Developers)
Sid Meier's Civilization III: Conquests (2003)   (Firaxians)
 

Other

Sid Meier's Civilization: Revolution (2008)   (Interface Team)
Real MYST (2000)   (Rime Age Design)
 


Developer Biography

Steve Ogden ("Og" to his friends) is a skilled animator and conceptual artist. He maintains dual careers as an independent filmmaker and game studio artist.

A professional artist and animator since 1982, Steve began his computer game career at Leaping Lizard Software in 1996. He was Art Director there on Bally's Game Magic and Art Lead on Hasbro Interactive's Centipede.

In 1999, he began working at Cyan, Inc., where he was Art Director on realMYST. He also worked on the game URU for several years.

Steve joined the art team of Firaxis in 2003. You can see some of his artwork and animation at his Luna Entertainment website.

Last updated: May 04, 2006