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Warren Spector

Game Credits

Production

Thief: Deadly Shadows (2004)   (Studio Director)
Deus Ex: Invisible War (2003)   (Studio Director)
Deus Ex: Game of the Year Edition (2001)   (Producer and Project Director)
Deus Ex (2000)   (Executive Producer)
Crusader: No Remorse (1995)   (Produced by)
CyberMage: Darklight Awakening (1995)   (Producer)
Wings of Glory (1995)   (Producer)
The Complete Ultima VII (1994)   (Producer)
Dangerous Streets & Wing Commander (1994)   (Produced by)
Super Wing Commander (1994)   (Producers)
System Shock (1994)   (Producer)
Wing Commander: Privateer - Righteous Fire (1994)   (Producer)
Wing Commander / Wing Commander II (Special CD-ROM... (1994)   (Producer)
Ultima Underworld II: Labyrinth of Worlds (1993)   (Producer)
Ultima VII: Part Two - Serpent Isle (1993)   (Producer)
Ultima VII: Part Two - The Silver Seed (1993)   (Producer)
Ultima Underworld: The Stygian Abyss (1992)   (Producer)
Ultima: Worlds of Adventure 2 - Martian Dreams (1991)   (Producer)
Bad Blood (1990)   (Producer)
Ultima VI: The False Prophet (1990)   (Produced by)
Wing Commander (1990)   (Producer)
Wing Commander: The Secret Missions (1990)   (Producers)
Space Rogue (1989)   (Additional material)
 

Design

Disney Epic Mickey (2010)   (Creative Director)
Ultima VI: The False Prophet (1990)   (Game Design)
Space Rogue (1989)   (Additional Material)
 

Programming/Engineering

Space Rogue (1989)   (Additional Material)
 

Writers

Wing Commander / Wing Commander II (Special CD-ROM... (1994)   (Story)
Ultima VI: The False Prophet (1990)   (Writing)
 

Creative Services

Wing Commander / Wing Commander II (Special CD-ROM... (1994)   (Documentation)
Ultima Underworld II: Labyrinth of Worlds (1993)   (Documentation)
Ultima Underworld: The Stygian Abyss (1992)   (Manual Editing and Production)
Ultima: Worlds of Adventure 2 - Martian Dreams (1991)   (Manuals)
Wing Commander II: Vengeance of the Kilrathi (1991)   (Documentation)
Wing Commander: The Secret Missions 2 - Crusade (1991)   (Documentation)
Wing Commander: The Secret Missions (1990)   (Documentation)
Knights of Legend (1989)   (Player's Handbook Editing)
 

Support

Space Rogue (1989)   (Additional Material)
 

Thanks

Dark Messiah: Might and Magic (2006)   (Special Thanks)
Project: Snowblind (2005)   (Development Special Thanks)
Backyard Wrestling: Don't Try This at Home (2003)   (Special Thanks)
Whiplash (2003)   (Special Thanks)
Cel Damage (2001)   (Special Thanks)
Frequency (2001)   (Special Thanks)
Thief: The Dark Project (1998)   (Special Thanks)
 

Other

Disney Epic Mickey 2: The Power of Two (2012)   (VP, Junction Point Studios)
Dragonsphere (1994)   (Uncredited)
Space Rogue (1989)   (Additional Material)
 


Developer Biography

Warren Spector is a North American video game designer best known for his work on games merging role-playing and first-person shooter elements.

Spector was born October 2, 1955 in a Jewish family and grew up in Manhattan. His early interests included, among others, dinosaurs, airplanes, law, cars, and basketball. During his high school years he wanted to become a film critic and he later attended Northwestern University in Illinois, where he received his Bachelor of Science degree in Communications. He continued to study at the University of Texas, Austin, where he became a Master of Arts in Radio-TV-Film for his thesis on the history of Warner Bros. cartoons.

He began as Associate Editor at the boardgame company Steve Jackson Games, and rose to the position of Editor-in-Chief. At SJG, he collaborated on TOON: The Cartoon Roleplaying Game and edited or designed several other board and roleplaying games.

In 1987, Warren moved to TSR, best-known for the Dungeons & Dragons games. There, he edited the Top Secret/S.I game, the Bullwinkle and Rocky Game and the 2nd Edition AD&D Dungeon Masters Guide. He also wrote several roleplaying supplements, boardgames and novels.

Joining computer game developer ORIGIN Systems in 1989, Warren served as Associate Producer on Ultima VI and Wing Commander. He went on to produce the award-winning Ultima Underworld games, Ultima VII Part 2: Serpent Isle, System Shock, Wings of Glory, and more.

After a stint as Executive Producer with Looking Glass Studios, Warren joined Ion Storm in fall of 1997, accepting a seat on the company’s board of directors in November 1999. During that time, Warren and his team released the near-future action roleplaying game Deus Ex. In November, 2004, he left the company to pursue personal interests.

In early 2005, he founded Junction Point Studios and began development of a fantasy game with "a supportive publisher". After about nine months, the deal was cancelled, and his team went back to work on several other projects. In 2007 the company was acquired by Disney Interactive and in 2010 released their first title, Disney Epic Mickey.

Warren Spector is on the board of directors of the International Game Developers Association.

Last updated: Feb 05, 2013