Scott Warner

Game Credits


Battlefield: Hardline (2014)   (Campaign Design Director)
Icewind Dale: Enhanced Edition (2014)   (Designers)
Halo 4 (2012)   (Lead Designer)
Mercenaries 2: World in Flames (2008)   (Lead Designer)
Mercenaries: Playground of Destruction (2005)   (Designers)
Full Spectrum Warrior (2004)   (Designer (Army Version))
Icewind Dale (2000)   (Designers)
Planescape: Torment (1999)   (Scripters)

Quality Assurance

Baldur's Gate: Enhanced Edition (2012)   (QA Testers)
Baldur's Gate (1998)   (QA Testers)
Fallout 2 (1998)   (Testers)


Halo 5: Forge (2016)   (Special Thanks)
Halo 5: Guardians (2015)   (Special Thanks)
Fat Princess (2009)   (Special Thanks)


Mercenaries 2: World in Flames (2008)   (Pandemic Studios Mercenaries 2 Internal Development Team)

Developer Biography

Scott is a designer, primarily in the field of video games. He has helped design many different games in several different genres, including games developed by Black Isle Studios, Pandemic Studios and 343 Industries. He currently serves as Design Director at Electronic Arts on the Star Wars and Battlefield franchises.

Last updated: Jan 24, 2015