Gregory R. Allen

Also Known As

  • Greg Allen
  • Gregory Allen

Game Credits

Audio

Call of Duty: Ghosts (2013)   (Sound Designers)
Killer Instinct (2013)   (Additional Audio)
Baldur's Gate: Enhanced Edition (2012)   (Sound Design)
Tony Hawk's Pro Skater HD (2012)   (Audio)
Free Realms (2009)   (Additional Sound Design)
Nerf N-Strike Elite (2009)   (Audio Director)
Medal of Honor: Airborne (2007)   (Additional Audio)
Fight Night Round 3 (2006)   (Audio Director)
GoldenEye: Rogue Agent (2004)   (Audio Directors)
AquaNox (2001)   (Recording Management)
Baldur's Gate (1998)   (Sound Design/Editing)
Descent to Undermountain (1998)   (Game Sound Design)
Fallout 2 (1998)   (Sound FX Design)
M.A.X. 2: Mechanized Assault & Exploration (1998)   (Sound Design)
Of Light and Darkness: The Prophecy (1998)   (Additional SFX)
Caesars Palace (1997)   (Sound Effects)
Fallout (1997)   (Sound FX Designers)
Mario Teaches Typing 2 (1997)   (Sound Effects)
Star Trek: Starfleet Academy (1997)   (Sound - In Game)
Waterworld (1997)   (Sound Effects Supervision)
Blood & Magic (1996)   (Sound Effects Composer)
Bridge Deluxe 2 With Omar Sharif (1996)   (Speech)
Conquest of the New World (1996)   (Soundeffects)
Conquest of the New World: Deluxe Edition (1996)   (Sound Effects)
Descent II (1996)   (Gameplay SFX)
Descent II: Destination Quartzon (1996)   (Gameplay SFX)
M.A.X.: Mechanized Assault & Exploration (1996)   (Gameplay Soundeffects)
Shattered Steel (1996)   (Game SFX)
Descent (1995)   (Sound)
Dungeon Master II: Skullkeep (1995)   (Sound Effects)
Star Trek: Judgment Rites (Limited CD-ROM Collecto... (1995)   (Sound)
Stonekeep (1995)   (Sound FX)
Whiplash (1995)   (Intro Music and SFX)
Clay Fighter: Tournament Edition (1994)   (Additional Sound)
Star Reach (1994)   (Sound Effects)
Star Trek: Judgment Rites - Movie & Sound Pack (1994)   (Sound and Music)
SimCity: Enhanced CD-ROM (1993)   (Sound Effects)
Star Trek: Judgment Rites (1993)   (Digital Sound Effects)
Mario Teaches Typing (1992)   (Voice Editing)
 

Creative Services

Stonekeep (1995)   (Folley Artists)
 

Thanks

X-Men: Legends (2004)   (Special Thanks to)
 


Developer Biography

Gregory Allen joined the Electronic Arts in summer 2004 as a Audio Director, after returning from working in Germany for 4 years as an Audio director for a music and sound production company (C&G Entertainment). While in Germany he produced, composed, wrote, mixed and mastered several international music artist and film titles. He has worked with Sony Music, BMG Hamburg/Berlin, EMI, Edel, Universal Music, Tommy Boy, and Warner Chappell. Artist music roster would include, Isabelle, ATC, Chazz, Jasmin Wangner, Sarah Connor, Hand N' Hand, Bro'Sis, Coolio, Jonestown, Aman, Bell Brook'n Candel, Band with no Name, and Moose T. He also worked for Sega, THQ, Ravensburger, Phonamedia, RTL, RTL2, Infomedia, Extend Media, and Chibo providing sound design, audio localization and music production.

Greg got his start in the gaming industry back in 1992 at Interplay, in Irvine California where he was the Sr. Sound Designer for 6 years. During his time at Interplay Greg provided audio content for several groundbreaking games like Descent 1&2, Star Trek - Starfleet Academy, Fallout 1&2, The Baldur's Gate series, and many others. While at interplay Greg trained several other Sound Designers and provided sound editing/sound design for many film and television projects.

Greg has over 10 years experience with most music styles (games, radio, concert tours, film, TV), sound design (games, concert tours, film, TV), Mixing (stereo & 5.1), and mastering. He is also affiliated with ASCAP, GIMMA, and Warner Chappell music publishing. Greg went to Fullerton Jr. Collage and Cal State Fullerton where he studied music/audio and digital electronics.

Last updated: Apr 16, 2006