Craig Duman

Moby ID: 5861

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Craig Duman has a long history in the video game industry having spent over 15 years adding his expertise in sound and audio design to many games.

He was Audio Mastering Engineer at Shiny Entertainment, Lead Sound Designer at Rockstar San Diego and a contract Audio Director at Human Head Studios.

In 2008, Craig is the Lead Sound Designer at Snowblind Studios. He also owns his own investment firm, CRF Investments.

Craig received his education from Nouveau Riche University.

Credited on 69 games

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Back 4 Blood (2021, Windows) Principal Audio Designer
Journey of the Gods (2019, Quest) Journey of the Gods
Planescape: Torment - Enhanced Edition (2017, Windows) Sound Supervisors
Evolve (2015, Windows) Turtle Rock Studios is
Icewind Dale: Enhanced Edition (2014, Linux) Supervising Mastering Engineer
Middle-earth: Shadow of Mordor (2014, Windows) Additional Audio Production
Baldur's Gate II: Enhanced Edition (2013, Windows) Mastering Supervisor
Baldur's Gate: Enhanced Edition (2012, Windows) Sound Supervision
The Lord of the Rings: War in the North (2011, PlayStation 3) Audio Manager
Death Tank (2009, Xbox 360) Sound
Midnight Club 3: DUB Edition Remix (2006, PlayStation 2) Lead Sound Designer
Midnight Club 3: DUB Edition (2005, Xbox) Lead Sound Designer
Enter the Matrix (2003, PlayStation 2) Supervising Sound Team
Baldur's Gate: Dark Alliance (2002, Xbox) Supervising Mastering Engineer
Run Like Hell (2002, PlayStation 2) Audio Scripting
Fallout Tactics: Postnuklearna Gra Taktyczna (2001, Windows) Sound Supervisor
Icewind Dale: Heart of Winter (2001, Windows) Supervising Mastering Engineer
Fallout Tactics: Brotherhood of Steel (2001, Windows) Sound Supervisor
Baldur's Gate II: Throne of Bhaal (2001, Windows) Mastering and Dialog FX
Star Trek: Starfleet Command Volume II - Empires at War (2000, Windows) Mastering & Scripting Supervisor

[ full credits ]

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