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Game Updates more

Far Cry: Primal - Crafter's PerkNew Xbox One cover by Evolyzer | Today, 08:56 AM
Far Cry: Primal - Hunter's PerkNew Xbox One cover by Evolyzer | Today, 08:53 AM
SNK Arcade Classics Vol. 1New PlayStation 2 credits by リカルド・フィリペ | Today, 08:36 AM
Strike Force HydraNew PlayStation credits by リカルド・フィリペ | Today, 07:41 AM
QuizClashNew Trivia by Evolyzer | Yesterday, 04:25 AM
King's Quest II: Romancing the ThroneNew Trivia by Nowhere Girl | Yesterday, 04:24 AM

Just Added more

Far Cry: Primal - Crafter's Perk (Xbox One)Added by Evolyzer | Today, 08:56 AM
Far Cry: Primal - Hunter's Perk (Xbox One)Added by Evolyzer | Today, 08:53 AM
Far Cry: Primal - Blood Shasti Club (Xbox One)Added by Evolyzer | Today, 07:29 AM
Far Cry: Primal - Storm Cloud Owl Skin (Xbox One)Added by Evolyzer | Today, 07:27 AM
Far Cry: Primal - Wenja Hunter Paint (Xbox One)Added by Evolyzer | Today, 07:26 AM
Far Cry: Primal - Flame Fang Sabretooth Skin (Xbox One)Added by Evolyzer | Today, 07:20 AM

New Screenshots



by Zaibatsu

Little Noir Stories: The Case of the Missing Girl


by MAT

Neon Drive


by Sciere

Cob to the Rescue!


by jean-louis

Neon Chrome


by Sciere



by Sciere

Mouse Trap

Atari 8-bit

by Jakub G

Jaki Crush


by リカルド・フィリペ

New Reviews

Front cover

The Suffering

"An superb first-/third-person horror shooter packed with atmosphere"

by *Katakis* on Today, 12:00 PM
Front cover


"Faithful port of an arcade classic"

by Andy Frueh on May 14, 2016
Front cover

Halley Wars

"Shoot 'em up action is on the Game Gear"

by Ryan Johnson on May 04, 2016
Front cover

The Bugs Bunny Birthday Blowout

"Bugs Bunny 50th Anniversary Disappointment"

by Carmelo Lia on Apr 22, 2016

MobyGames News

Site Updates: New Cover Types and More
You know all those awesome extras that came with games in years gone by? Those were really great. If only there were some comprehensive game database where you could find them...

A long-awaited announcement: now, our contributors can submit images of anything that is in game boxes, instead of only the box cover art and media. From maps and posters and reference cards to order forms and box spines and registration cards, you can submit them all. The full details can be found on our lovely Standards and Practices page (and you really should look them over if you're planning to contribute), but the short version is: if it's in or on the game box, we want to see it. Just one caveat: we only want images of the outside of the items, so please don't try to submit scans of each page of the game manual--just the front and back covers will do. Think of it more like a museum than a library, and you'll be set.

There have been a number of other changes since last time, too. Here's a taste:
  • Top games by genre display now makes sense
  • No more duplicated games on the 'Just Added' list
  • Developer rap sheets now show the year for the platform release they're credited on, rather than the earliest release on any platform
  • Better excerpts when you share links on social media
  • New mobygoal: 3000 ZX Spectrum games
That's it for now, but as always you can look forward to more in coming weeks. Thanks as always to our contributors, and especially the approvers who helped hammer out the guidelines that made this update possible. Until next time, happy gaming!
Submitted by Tracy Poff (1723) on May 28, 201621 comments
Revision of the genres
The past few months tweaks to the genre classification system have been implemented. This is work approvers have been discussing for years and is now being worked into the site in small steps. So far, there has been an overhaul of the Basic Genres, Gameplay and the Perspectives. New genre categories added include Visual Presentation, Art Style, Pacing and Narrative Theme/Topic. Others are still coming or half only been implemented in part so far, such as Vehicular Themes and Setting. A full overview of the genre definitions (also available when adding a new game) can be read here. While new game entries need to pick up the new genres right away, it may take years until all existing game entries have been edited manually with the updated genres.

For this update, I'd like to highlight the addition of the genre categories Interface/Control and DLC/Add-on.

Interface/Control describes how users interact with the majority of game with the options Direct Control, Multiple Units/Characters Control, Voice Control, Menu Structures, Point and Select, Motion Control and Text Parser.

DLC/Add-on was added to structure the content of DLC, expansions and add-ons in a logical and relative way in addition to the description. However, it also brings about some other changes because the influx of DLC has been affecting the database. DLC/Add-ons already no longer go into specific game groups except for the main series, but they were also adding a lot of noise to the gameographies of development studios on the company pages and the other genres in general. Therefore, from now on:
  • DLC/Add-ons have become a main genre and do not receive any other genres. If it adds a new genre element to the game (a new perspective, a new theme, a new gameplay element), only then can an additional genre be added. In all other cases the genres of the base game are assumed. Compilations of DLC/Add-ons only receive the Compilation genre.

  • DLC/Add-ons only have a publisher/distributor and no developer or any other company roles in release info items, unless they are unique to that DLC/Add-on. In all other cases the developer is assumed to be identical to the main game.

  • DLC/Add-ons now have a separate DLC/Add-ons genre category where the content is selected, next to the overview in the description: Currency, Customization / Outfit / Skin, Enemy, Extras, Game Mode, Item, Map / Level, Other, Player Unit and Story / Mission
In the future, the 'noise' created by special editions will most likely be handled in the same way.
Submitted by Sciere (361594) on May 21, 201611 comments
Site Updates: of New Genres and Old Bugs
It's been a while since we talked about site updates, but that doesn't mean there's been nothing to report. We've had a steady stream of small improvements, and one big ongoing project: a long-awaited genre overhaul.

We're in the process of replacing our creaky, old 1999 genres with shiny, new 2016 genres, making it easier both to find the games you're looking for and to contribute new games. The overhaul is based on work by vedder and much of the legwork is being done by the tireless Sciere, so thanks very much to both of them for their hard work, and to everyone for helping and being patient with any incongruities while the overhaul is underway.

To see what else has been happening, you can take a look at the changelog, but here are a few highlights:

  • Fixes for two long-standing credits bugs
  • Improvements to image display
  • Several tweaks and improvements for approvers

As always, work is ongoing, so look forward to future updates!
Submitted by Tracy Poff (1723) on May 04, 201612 comments
MobyGames' Heroes of the Bounty Board!
Just wanted to namecheck some MobyGames contributors who've been going above and beyond to fill in some of the gaps in our database via Bounty Board requests.

In particular, LeprichansGold has been on fire, and fulfilling all kinds of requests, from the PC Valkyrie Chronicles to Blockstorm and a number of other games.

The request to complete our N-Gage platform has resulted in some new games from Virgil (adding direct capture screenshots!), Sciere, and others, hurray.

We've also spotted Rwolf helping out on an obscure PlayStation 2 rally game. So thanks to all, and keep checking the Bounty Board and filling in the gaps that others suggest if you can!
Submitted by Simon Carless (98) on Apr 24, 20160 comments
Latest picks for MobyGames' 'Cover Of The Day'...

Some of you may have spotted that we're still doing daily updates to Twitter page, our Facebook page and even our Google+ page, highlighting some of the tens of thousands of covers scanned over the past decade+ by Moby contributors.

One good place to browse all of the recent picks is our Facebook gallery, where you'll see such gems as David Braben's 'Virus', the Game Boy version of 'Tetris', the Bitmap Bros' 'Magic Pockets', and 'Peanut Butter Panic', whatever that is!

We hope you enjoy our picks, and we'll keep it up - feel free to suggest additional covers in the comments if you want...

Submitted by Simon Carless (98) on Apr 16, 20162 comments

View past news.

Tip Of The Day

If you know an existing game was released under a different platform than is listed on its Rap sheet, and you know the release date and the publisher/developer, you can easily add it.
  1. Go to the existing game's Rap sheet.
  2. On the left frame click Contribute.
  3. On the next screen, click New Platform.
  4. Just follow the game wizard and that's it. It'll be looked over by an approver and should be added in shortly.
  more tips

Current MobyGoal

3000 ZX Spectrum Games (89%)

89% Complete

We need 319 more ZX Spectrum games documented to complete this goal!

This Day In Gaming

Sharp X68000 version released. (Japan)
Don Doko Don
TurboGrafx-16 version released. (Japan)
Dragon Wars
Sharp X68000 version released. (Japan)
Fire Mustang
Genesis version released. (Japan)
TurboGrafx CD version released. (Japan)
Galactic Empires
Atari ST version released. (Germany)
[ browse by date ]