Game Updates more
Just Added more
New Screenshots more
New Cover Art more
New Promo Art more
Congrats to everyone who helped us get there - and with a good deal of accuracy and checking along the way! (Also, in the comments for this post, maybe people can point out other neat user milestones achieved recently!)
With the help of our wonderful contributors, we have meticulously documented almost 200,000 games from 266 platforms. Including 793,123 developers, 33,015 companies, 850,321 screenshots, 524,875 pieces of cover art and much more! And did you know we now have an API you can access for free?
A huge thanks to all of our contributors and approvers! Without their tireless efforts, our database would be quite lonely. Also special thanks to Simon Carless (who helps me - Reed - run the site in-between our day jobs), Brian Hirt for helping with infrastructure emergencies and the intricacies of the codebase, and Tracy who helped with updates and built the API. And of course thanks to Jim Leonard and Brian Hirt who started this amazing project way back in 1999! Check out Jim’s excellent in-depth retrospective.
What next?! We’re just beginning! We’ll always be documenting and growing the database. However, the MobyGames platform needs a lot of work and improvements. As you might imagine, things are getting a bit old in the tooth! Combined with the overall complexity of the site it makes for a daunting task, and we’re not currently able to support any staff (ad blockers taken their toll and affiliate sales have dried up).
We want to improve the platform and ensure we’re around another 20 years! If you find MobyGames useful and are able to help us with this goal, please consider supporting our Patreon. If even 1% of those reading this contributed, we’d be able to bring on help and make meaningful progress toward improving the platform.
Thank you everyone, here’s to another 20 years!
Also a notable stat in there - we're now over 450,000 pieces of promo art, and we're VERY close to 850,000 screenshots, all taken by the community.
Good stuff - and I know there's been lots of user milestones too - please post them in the comments!
Our regular helper on these ended up stepping out later in 2018, so although we're getting the major releases, we're missing a lot of the others. We'd really like to archive digital info from them for posterity - and as you can see on Switch, there's a lot of neat stuff coming out.
Your job - should you choose to accept it - is to enter the URLs of the recent game pages in our 'Entry Helper' after you hit Contribute, then add any other platforms for the game based on a little research, pick some genres, and... that's it. Not too complex! (Feel free to PM me with questions!)
January 2018 - June 2017 - January 2017 - January 2016 - January 2015 - January 2014 - January 2013 - January 2012 - January 2011 - January 2010 - January 2009
(Click to enlarge)
An explanation: each coloured shape in the graph represents a platform. The horizontal axis is time. The vertical axis represents the number of games released. So the height of a shape on a given point in time indicates the number of games released for that platform that year. The total height of the graph on a given point in time shows the total releases that year. The graph is meant to represent new game releases and thus excludes DLC, Special Edition and Compilation items. It does include each game for each platform it was released on.
Notable changes since last year:
- There are quite a lot of new platforms. In fact there are now so many that Excel refused to render the graph due to a hardcoded limit. I had to switch to LibreOffice to make the graph.
- Because I'm now excluding compilations, DLC and Special Edition releases, there are generally less releases per year visible. In particular 2017 ends up with 1000 games less than lass year's graph! My apologies to those who spent lots of time and effort to document DLC, but I just felt it was cluttering the graph!
- My pet project this year was documenting games from the late 60s and early 70s. Which shows as a tiny bump in an area of the graph that was previously almost flat.
- It looks like we didn't keep up with new releases as well as last year, judging from the drop-off in 2018.
- The coverage gap of 2016 has been filled it appears.
- Feel free to point out other interesting info in the graph!
[All data taken from MobyGames. Of course, the graph is only as complete as our database is. Come help us if you can!]
As our database stats and daily requests for API access show, we continue to have the largest set of credits, screenshots and covers with open access anywhere online - and THANK YOU if you are a net contributors to it! Now, let's roll on, 2019...
Some quick guidelines: Magazine Advertisement is now a promo image 'type'. So to add them, simply go to add 'promo images', create a new promo image group called Magazine Advertisements, and title each image with the magazine name, country, issue, and date. [Fabricated example: Sinclair User (United Kingdom), Issue 73 (September 1994).]
(If there are already some magazine ads uploaded for that game, then just add them to the existing promo image group. There are also a few edge cases, so feel free to discuss them in comments. And good luck!)
- Riki has made it to 150k MobyPoints (9th in the all-time list.)
- Kam1Kaz3NL77 is now at 100k (14th all-time!)
- Harmony made it over 20k, an excellent achievement based on many obscure titles.
- Cavalary is at the 10k milestone - congrats there, too!
PS - Side note - we need some new 'Featured Game' reviews. Add some here, if you have a chance!
Some notable additions include the very rare Cookie's Bustle, an odd Japanese PC mini-game fest, as well as bizarre Nuon skydiving title Freefall 3050 AD and odd unofficial Genesis game Smart Mouse, among many others. Hurray!
Firstly, Patrick Bregger made it over 200,000 MobyPoints, and is currently 3rd all-time - much appreciated! Secondly, Pseudo_Intellectual has been on the site for nearly 15 years & made it over 60k Points in the past few weeks, woot. And thirdly, new contributor Leeona is already over 45k MobyPoints, in less than a year, many of them for Australian cover art we didn't have - SUPER impressive work, y'all.
Your job (should you choose to accept it) is to scour the submission queues for info and verify that the user-submitted data is correct before it goes up on our website. We're also looking for existing approvers to expand their scope to new queues/platforms. Either way, please PM me and I can sort you out!
View past news.
Tip Of The DayOccasionally, a slip of the finger creates a duplicate developer entry. If you come across people in the database that are listed separately but are actually the same person, let us know by submitting a developer correction from one of the developer pages so that we can merge them together. Having one entry for one person is very important, for reasons of referential integrity and proper correlations to other games and developers. more tips
7000 iPhone Games (84%)
We need 280 more iPhone games documented to complete this goal!
Enter Star Trek: Voyager - Elite Force, the only game to have ever specifically used Voyager as its setting. While its multiplayer aspect is literally Quake III: Arena with a holodeck theme, the singleplayer campaign is all that was missing from Quake III. And Elite Force delivered with an enjoyable and at times even intense set of missions. You will fight off various (non-canon) aliens and traverse interesting levels. You will walk around a worthy recreation of the USS Voyager itself. You will pay the Borg a visit on a cube of theirs (and it's double as exciting as it sounds). Your weapons will kick ass. You'll listen to the Voyager crew with their original voice actors (Jeri Ryan only joined the cast in the official 1.2 patch, though).
If you're a Star Trek fan, an FPS fan, or hopefully both, play this. Now.
This Day In Gaming
DOS version released. (United States)
NES version released. (Japan)
NES version released. (Japan)
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