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Luckily, one of our top contributors, Patrick Bregger, has shot out of the gate like a rocket, and dedicated himself to archiving screenshots and info from _every single_ XBLIG game. Right now he's going backwards from Z, and has added a couple of hundred games to our previous total - there's now nearly 400 up there.
We salute his fortitude to get through all the Zombie games, for starters - there are nearly 100, including Zombie Sausages 2, Zombie Cow-Milking, and the actually pretty good Zombie Accountant.
We wanted to highlight this for two reasons - one, to thank Patrick PROFUSELY, because these synopses, screenshots, and credits are great, & just don't exist anywhere else. And secondly, he definitely needs some help - so if anyone would like to message him or post in this thread, that's be great!
Below are a couple of sample covers which we had on file as accepted. This just shows the inconsistency when it comes to such things. (It was hard to say which is irrelevant as text-only, and which text is more important or if some minor graphics were included so it can be accepted.)
This was the last barrier to accepting the full cover set of actual covers. NOTE: we still do not accept manual scans, except the cover page - and this only in cases when manual serves as a front cover as well (most commonly found in jewel case packages).
1. Coders who can understand Perl, can help! We're still stymied in accomplishing a lot of bug fixes and new features due to lack of coding help. If you know Perl and can volunteer some time to get up to speed on our codebase, we would be _very_ appreciative. Please message Simon if you can help out.
2. Contributors to underdocumented historic platforms! Check out this forums thread, but we think the Apple II, ZX Spectrum, Arcade, TRS-80, & TI-99/4A are all missing a LOT of releases. In addition, platforms like GBC, GBA, DS and Wii are missing a number of licensed & more 'minor' releases - of course, no games are minor in the end. So if you can help out and could specialize in any of these platforms - please contribute now - appreciated!
Now, the embargo has been lifted, and there is no need for comments such as "Disc 1/N" because all magnetic disks or optical discs are accepted, even if they differ only in number.
From now on, something like this is welcomed when you submit cover scans:
Of course, you can still scan as much or little as you like when you submit scans - every bit helps! Hope this helps when submitting, and thanks to all submitters.
Firstly, MAT gets an entire paragraph, because he just hit 100,000 MobyPoints - the 7th person in our history to do that! Congrats, & infinithanks to him...
In addition, Karsa Orlong is now officially in the all-time Top 10 for contributions, Picard just hit 30,000 total points, and Infernos just topped 10,000 and is now #80 overall. Please keep the amazing work coming...
And one final note, as spotted by Kabushi - MobyGames now has over 3 million individual 'lines' of credits, all entered by our amazing contributors! Wow.
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Tip Of The DayOur motto? Quality over quantity. We'd rather have missing information than wrong information, so if you're not completely sure of a fact or detail, just leave it blank and we'll take care of it (if it needs taking care of). more tips
3,500 Amiga Games (96%)
We need 126 more Amiga games documented to complete this goal!
Games which play and feel like a movie and branch stories to let each player experience their own version of the story seem to be more and more popular, and I for one absolutely love it. While I may be among minority of players who love interactive-movie games from bygone era, this new direction seems the same thing but so much better because it offers so much more.
Early telltale adventure games were various story extensions to popular adventure games, and the gameplay was, well, somewhat typical for adventures, but not really movie-like or engrossing, nor did it offer multiple choices which take the game in a direction based on player's actions.
Along with Telltale's The Walking Dead series, this is a game every gamer should experience... it's not just like watching a good movie, it's you directing it, and living with your decisions of how it turned out based on your choices. Superb presentation of an interactive adventure game-movie.
This Day In Gaming
Culture Brain Inc.
Culture Brain founded
Onbase Co. Ltd.
Charlie Brown's ABCs
Commodore 64 version released. (United States)
NES version released. (Japan)
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