Jennifer Sward

Also Known As

  • Jenny Sward
  • Jen Sward

Game Credits

Production

Oasis Ostinato (2008)   (Executive Producers)
Strangeways (2008)   (Executive Producers)
The Dame Was Loaded (1996)   (Project Manager (US))
Gearheads (1996)   (Project Manager)
Total Control Football (1996)   (Project Manager)
Nickelodeon: Aaahh!!! Real Monsters (1995)   (Producer)
The Legend of Kyrandia (1992)   (Producer & Voice Direction by)
Loom (1990)   (Project Leader)
The Secret of Monkey Island (1990)   (Atari ST Management by)
 

Programming/Engineering

Indiana Jones and the Fate of Atlantis (1992)   (SCUMM Advice Offered By)
Zak McKracken and the Alien Mindbenders (1991)   (Script Conversion by)
Loom (1990)   (Fujitsu Towns Edition by)
 

Writers

Loom (1990)   (Writing / Dialogue / Story)
 

Art/Graphics

The Secret of Monkey Island (1990)   (Art and Animation for Disk 22)
 

Audio

Lands of Lore: The Throne of Chaos (1993)   (Editing and Sampling by)
 

Quality Assurance

Rumble Box (2005)   (Focus Testers)
Loom (1990)   (Tested by)
 

Thanks

Monkey Island 2: LeChuck's Revenge - Special ... (2010)   ("So, what's for dinner?")
Dreamside Maroon (2009)   (Matt Anderson thanks)
Defense Grid: The Awakening (2008)   (Thanks to Digipen Institute of Technology)
Rumble Box (2005)   (Special Thanks)
Maniac Mansion (1988)   (Help from)
 

Other

Salvage Youth (2012)   (Faculty Advisors)
Monkey Island 2: LeChuck's Revenge - Special ... (2010)   ('So, what's for dinner?')
Monkey Island 2: LeChuck's Revenge (1991)   ("So, what's for dinner?")
 


Developer Biography

Jen Sward trained to be an Electrical Engineer at the University of California, Davis. Her career kicked off as a programmer and project manager specializing in fiber optics and satellite communications for the Navy. That experience quickly paled and Jen left to work for the next 15 years in the video game industry as a manager, project leader, producer and designer at companies such as LucasArts Entertainment and Westwood Studios. She is currently the chair of the Game Software Design and Production department at DigiPen Institute of Technology in Redmond, Washington, where she instructs in the Bachelor of Science for Real-Time Interactive Simulation program.

Jen’s resume also includes designer of educational toys for children, murals and faux finish painter, helicopter landing pad painter, phone Tarot Card reader, tourist photographer and catering assistant. Her favorite summer job was working in the trail stables in Yosemite Valley.

Last updated: Dec 01, 2004