Become a Patron to help us improve MobyGames!

Brian Moriarty

Game Credits

Production

Catz (2006)   (Producer)
Dogz (2006)   (Producer)
 

Design

Loadstar: The Legend of Tully Bodine (1994)   (Interactive Design)
Loom (1990)   (A Fantasy by)
Beyond Zork: The Coconut of Quendor (1987)   (Design)
Trinity (1986)   (Original Concept)
Wishbringer (1985)   (Design)
Crash Dive! (1984)   (Game by)
 

Programming/Engineering

Adventure in the Fifth Dimension (1983)   (Game by)
 

Writers

The Dig (1995)   (Additional Additional Story by)
Wishbringer (1985)   (Interactive Fiction by)
 

Audio

Loadstar: The Legend of Tully Bodine (1994)   (Voice Over)
 

Technology

Adventure in the Fifth Dimension (1983)   (Technical Division)
 

Thanks

Soul Trapper: Episode 1 - Ollie Ollie Oxen Free! (2009)   (Special Thanks)
Braid (2008)   (Special Thanks to)
Return to Zork (1993)   (Special Thanks to)
 

Other

The Dig (1995)   (Ghosts of Digs Past)
Loadstar: The Legend of Tully Bodine (1994)   (Ground Control)
Indiana Jones and the Fate of Atlantis (1992)   (SCUMM Advice Offered By)
Indiana Jones and The Last Crusade: The Graphic Ad... (1989)   (Margarita Imbiber)
 


Developer Biography

Brian Moriarty (born 1956) is an American video game designer. He was the author of three Infocom interactive fiction titles: Wishbringer (1985), Trinity (1986) and Beyond Zork: The Coconut of Quendor (1987).

One of his best-known works is the graphic adventure Loom (1990). He also worked with Ron Cobb on Loadstar: The Legend of Tully Bodine (1994). He participated in the creation of an early version of the graphic adventure The Dig (1995). That version was eventually canceled, but some of its features made it into the game's final release.

Moriarty is Professor of Interactive Media and Game Development at Worcester Polytechnic Institute.

Last updated: Aug 22, 2011