Current MobyGoal: On our way to 3,500 documented Amiga games!

Jan Wagner

Game Credits

Production

Legend: Hand of God (2007)   (Producing)
SpellForce 2: Dragon Storm (2007)   (Producing)
Gothic 3 (2006)   (Producer)
SpellForce 2: Shadow Wars (2006)   (Producing)
Legend of Kay (2005)   (Director Product Management)
Transport Giant: Gold Edition (2005)   (Director Product Management)
Söldner: Secret Wars - Reloaded (2004)   (Director Product Management)
Transport Giant: Down Under (2004)   (Director of Product Management)
Gothic II: Night of the Raven (2003)   (Director Product Management)
Warcraft III: Reign of Chaos (2002)   (Project Lead, German Version)
Elfenwelt (2001)   (Project Management)
 

Design

Elfenwelt (2001)   (Concept & Idea)
 

Quality Assurance

zen games (2006)   (QA)
Elfenwelt (2001)   (QA Management)
Diablo II (2000)   (Localization QA)
Diablo II (Collector's Edition) (2000)   (Localization QA)
 

Localization

The Thing (2002)   (Additional Localization Support)
 

Marketing

First Battalion (2006)   (Director Product Manager)
SpellForce: Platinum Edition (2005)   (Product Manager)
Kao the Kangaroo Round 2 (2004)   (Director of Product Management)
SpellForce: Shadow of the Phoenix (2004)   (Product Manager)
SpellForce: The Breath of Winter (2004)   (Product Mangement)
 

Public Relations

SpellForce: The Breath of Winter (2004)   (PR)
 

Creative Services

Haunted (2011)   (Cliffhanger Productions)
 

Technology

SpellForce 2: Shadow Wars (2006)   (Community Managment)
 

Thanks

Das Schwarze Auge: Drakensang (Gold Edition) (2009)   (Special Thanks)
Risen (2009)   (Special Thanks)
The Dark Eye: Drakensang (2008)   (Special Thanks)
Immortal Cities: Children of the Nile (2004)   (Special Thanks)
Best of Sierra Nr. 2 (1997)   (We thank all, who participated in this issue, among others)
 

Other

zen games (2006)   (Mastering)
Ground Control II: Operation Exodus (2004)   (European Online Coordination)
 


Developer Biography

Jan has been involved in the industry for over 15 years with his experience spanning Marketing, PR and Product Management along with Game Design and Producing.

He was Head of Product Management at Vivendi Universal Games Germany and worked on over 100 titles during this time, some of which were internationally renowned top ten hits such as 'Half-Life', 'Warcraft', 'Empire Earth' and 'Diablo'.

He then joined Primetide a Marketing and PR company, working with companies like Tilted Mill, Massive Development and JoWooD. He helped produce the SpellForce Series and went on to become Director of Brand Management at JoWooD.

Leaving the company in 2005 he founded Cliffhanger Productions with Michael Paeck, producing and consulting for titles like Gothic3 and SpellForce2 and working for a range of companies including Take2, Koch Media, Modern Games, JoWooD, Like Dynamite and dtp.

Last updated: Mar 05, 2007