Chris Ashton

Moby ID: 29307

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Chris Ashton started out doing freelance work on Pangea Software's Nanosaur (1998) and then entered the industry full time when hired as a texture artist by Presto Studios. While working on Presto's first real time 3D adventure game, he also joined the Counter-Strike mod team as Lead Texture Artist. Soon after, he moved on to bigger and better things at Westwood Studios where he worked on Red Alert 2 as an Environmental Artist, Interface Artist and Art Lead. After RA2, Chris left sunny Southern California in search of greater things at Valve Software, where he worked as the only artist on Valve's homage to Quake on the Half-Life engine, Death Match Classic. He also worked on other projects and a few more Counter-Strike maps.

In March of 2002, Seattle proved to be too rainy, and Chris joined the ranks of Troika Games back in Southern California where he worked as Lead Level Designer on Vampire the Masquerade: Bloodlines (2004).

After Bloodlines, Chris Joined Turtle Rock Studios to help finish up Counter-Strike: Condition Zero on the PC and Xbox, as well as work on environments and weapons for Counter-Strike: Source (2004). Soon after CS:Source, work began on TR's Left 4 Dead (2008).

In 2008 Valve purchased Turtle Rock Studios, acquiring the Turtle Rock employees and Left 4 Dead.

Credited on 20 games

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Back 4 Blood (2021, Windows) Design Director
Journey of the Gods (2019, Quest) Journey of the Gods
Evolve (2015, Windows) Turtle Rock Studios is
Fallen Earth (2009, Windows) Testers
Left 4 Dead (2008, Windows) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
Attack on Pearl Harbor (2007, Windows) Web Support
Vampire: The Masquerade - Bloodlines (2004, Windows) Level Building
Counter-Strike: Source (2004, Windows) Turtle Rock Studios
Counter-Strike: Condition Zero (2004, Windows) Turtle Rock Studios
Counter-Strike (2003, Xbox) Level Design
Day of Defeat (2003, Windows) Mappers and Texture Artists
Nanosaur Extreme (2002, Windows) Cinematics
Command & Conquer: Yuri's Revenge (2001, Windows) Additional Art
Command & Conquer: Red Alert 2 (2000, Windows) Lead Artist
Command & Conquer: Red Alert 2 (Collector's Edition) (2000, Windows) Lead Artist
Half-Life: Counter-Strike (2000, Windows) Texture Artist
Star Trek: Hidden Evil (1999, Windows) Additional Production Assistance
Stephen King's F13: Ctrl, Alt, ...Shiver (1999, Windows) Textures
Malkari (1999, Windows) Internal Playtesters

[ full credits ]

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