New MobyGoal! We're aiming for 1,500 well documented Arcade games.

David Shapiro

Also Known As

  • Dr. Cat

Game Credits

Design

Ultima Underworld II: Labyrinth of Worlds (1993)   (Level / Scenario Design)
Ultima: Runes of Virtue (1991)   (Design)
Ultima VI: The False Prophet (1990)   (Game Design)
Ultima V: Warriors of Destiny (1988)   (Additional Design)
 

Programming/Engineering

Ultima: Runes of Virtue (1991)   (Programming)
Omega (1989)   (Terminal Supports)
Windwalker (1989)   (Programming Assistance)
Ultima V: Warriors of Destiny (1988)   (Commodore 64/128 conversion by)
Ultima I: The First Age of Darkness (1986)   (Programmers)
Moebius: The Orb of Celestial Harmony (1985)   (Adapted to Commodore 64 by)
The Caverns of Freitag (1982)   (by)
 

Writers

Ultima Underworld II: Labyrinth of Worlds (1993)   (Writing / Dialogue / Story)
Ultima VI: The False Prophet (1990)   (Writing / Dialogue / Story)
 

Audio

Ultima: Runes of Virtue (1991)   (Sound Effects)
 

Creative Services

Ultima VI: The False Prophet (1990)   (Documentation)
 


Developer Biography

David Shapiro joined Origin in 1986. He worked on quite a few different games including the C64 version of Moebius and the Ultima 1 rewrite. He is best known for his work on Ultima 6 for which he created a large portion of the characters and dialogue.

Mr. Shapiro created the fantasy multiplayer on-line game Furcadia as part of his own company Dragon's Eye Productions.

Last updated: Apr 06, 2003