Michel Vachon
Moby ID: 55351
Credited on 25 games
Displaying most recent · View all
Skull and Bones (2024, PlayStation 5) | 3D Programmers |
Immortals: Fenyx Rising (2020, PlayStation 5) | 3D Programmers |
Tom Clancy's Rainbow Six: Siege (2020, PlayStation 5) | 3D Programmers |
Assassin's Creed: Valhalla (2020, PlayStation 4) | 3D Programmers |
Watch Dogs: Legion (2020, Windows) | Programmers Additional Thanks |
Watch_Dogs 2 (2016, PlayStation 4) | 3D Programmers |
Far Cry 4 (2014, Windows) | 3D Programmers |
Watch_Dogs (2014, Windows) | 3D Programmers |
Far Cry 3 (2012, PlayStation 3) | 3D Programmers |
Naughty Bear (2010, Xbox 360) | Engine Programmers |
Naughty Bear: Gold Edition (2010, PlayStation 3) | Engine Programmers |
WET (2009, Xbox 360) | Engine Programmers |
Happy Feet (2006, PlayStation 2) | Graphics Team |
Disney's Kim Possible: What's the Switch? (2006, PlayStation 2) | Lead - Graphics Team |
The Ant Bully (2006, Windows) | Graphics Team Lead |
Teen Titans (2006, GameCube) | Graphics Team Lead |
Flow: Urban Dance Uprising (2005, PlayStation 2) | Game Engine Team |
Scooby-Doo!: Unmasked (2005, GameCube) | Game Engine Team |
Get on da Mic (2004, PlayStation 2) | Game Engine Team |
Carmen Sandiego: The Secret of the Stolen Drums (2004, GameCube) | Hardware Abstraction Layer Team |
[ full credits ]
Frequent Collaborators
People- 18 games with Bruno Champoux
- 17 games with David Lightbown
- 17 games with Valérie Méthot
- 16 games with Rémi Racine
- 16 games with Jean-Frédéric Vachon
- 14 games with Cédric Michéa
- 14 games with Martin Walker
- 14 games with Sébastien Génovèse
- 14 games with Christian Martineau
- 13 games with Denis Lacasse
Companies
- 16 games with Behaviour Interactive, Inc.
- 9 games with Ubisoft Entertainment SA
- 8 games with Ubisoft Montréal
- 7 games with Ubisoft SRL
- 7 games with Epic Games Tools LLC
- 5 games with Ubisoft Toronto
- 4 games with Shanghai UBIsoft Computer...
- 4 games with Wanted! Post-Production Inc.
- 4 games with Ubisoft, Inc.
- 4 games with Interactive Data...
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