Chris Rhinehart

Game Credits

Production

Lost Within (2015)   (Game Director)
Batman: Arkham Origins (2013)   (Project Lead)
Rune: Classic (2012)   (Rune Classic Release Team)
Prey (2006)   (Project Lead)
Rune: Gold (2001)   (Project Lead)
Rune: Halls of Valhalla (2001)   (Project Leader)
 

Design

BioShock Infinite (2013)   (Additional Design)
 

Programming/Engineering

Lost Within (2015)   (Programming)
Rune: Classic (2012)   (Lead Programmer)
Rune: Gold (2001)   (Lead Programmer)
Rune: Halls of Valhalla (2001)   (Lead Programmer)
Rune (2000)   (Programmers)
Mageslayer (1997)   (Lead Programmer)
Super Duelling Minivans (1997)   (Programming)
Take No Prisoners (1997)   (Technology Programmers)
Heretic: Shadow of the Serpent Riders (1996)   (Programming)
Necrodome (1996)   (Additional Programming)
Hexen: Beyond Heretic (1995)   (Programming)
CyClones (1994)   (Programmers)
Heretic (1994)   (Programming)
 

Writers

Prey (2006)   (Additional Writing)
 

Quality Assurance

The Novelist (2013)   (Playtesters)
Duke Nukem: Manhattan Project (2010)   (Play Testing)
 

Thanks

Fort Courage (2012)   (Special Thanks)
 


Developer Biography

Chris Rhinehart started in the game industry at Raven Software. From 1994 to 1997, he contributed to the programming of Heretic, CyClones, Hexen: Beyond Heretic, Heretic: Shadow of the Serpent Riders, Necrodome, Take No Prisoners and Mageslayer.

He left the company in 1997 and co-founded Human Head Studios. There, he worked on the titles Super Duelling Minivans, Rune and the add-on Halls of Valhalla, Blair Witch, Volume II: The Legend of Coffin Rock (installer) and most recently Prey.

Last updated: Apr 12, 2007