Chris Rhinehart

Game Credits


Lost Within (2015)   (Game Director)
Batman: Arkham Origins (2013)   (Project Lead)
Rune: Classic (2012)   (Rune Classic Release Team)
Prey (2006)   (Project Lead)
Rune: Gold (2001)   (Project Lead)
Rune: Halls of Valhalla (2001)   (Project Leader)


BioShock Infinite (2013)   (Additional Design)


Lost Within (2015)   (Programming)
Rune: Classic (2012)   (Lead Programmer)
Rune: Gold (2001)   (Lead Programmer)
Rune: Halls of Valhalla (2001)   (Lead Programmer)
Rune (2000)   (Programmers)
Mageslayer (1997)   (Lead Programmer)
Super Duelling Minivans (1997)   (Programming)
Take No Prisoners (1997)   (Technology Programmers)
Heretic: Shadow of the Serpent Riders (1996)   (Programming)
Necrodome (1996)   (Additional Programming)
Hexen: Beyond Heretic (1995)   (Programming)
CyClones (1994)   (Programmers)
Heretic (1994)   (Programming)


Prey (2006)   (Additional Writing)

Quality Assurance

The Novelist (2013)   (Playtesters)
Duke Nukem: Manhattan Project (2010)   (Play Testing)

Developer Biography

Chris Rhinehart started in the game industry at Raven Software. From 1994 to 1997, he contributed to the programming of Heretic, CyClones, Hexen: Beyond Heretic, Heretic: Shadow of the Serpent Riders, Necrodome, Take No Prisoners and Mageslayer.

He left the company in 1997 and co-founded Human Head Studios. There, he worked on the titles Super Duelling Minivans, Rune and the add-on Halls of Valhalla, Blair Witch, Volume II: The Legend of Coffin Rock (installer) and most recently Prey.

Last updated: Apr 12, 2007