Take No Prisoners
Description official descriptions
Take No Prisoners is a top-down 3D shooter that takes place in a post-apocalyptic environment. The player controls Slade, a mercenary recruited by The Man to retrieve a special crystal from a mysterious dome, deep in the irradiated hell-hole of San Antonio, Texas. As the story progresses, the player collects data files from computers and dead enemies, System Shock-style, and places them in a Personal Data Device.
There are over twenty areas in the game, which can be explored on foot or using ATVs, hovercrafts, or sewer boats, in a largely non-linear fashion. The enemies vary from obsessed cultists wielding laser swords to mechanical warriors who use shoulder-mounted lasers.
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Credits (Windows version)
93 People (56 developers, 37 thanks) · View all
|[ full credits ]|
Take No Prisoners has a multi-player feature, but with the demise of the Red Orb Zone, this is largely obsolete. The single-player experience is the large draw in this game.
Related Sites +
Interview with Steve Schreck, Take No Prisoners Producer
on Gamezilla.com (1997)
- MobyGames ID: 2548
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Contributors to this Entry
Game added by Alan Slipp.
Additional contributors: Jeanne, Corn Popper.
Last modified February 22nd, 2023.