John Carmack

Developer BIO

John Carmack was born on August 20th, 1970 and is a prolific figure in the video game industry. His most recognized achievements have been his co-founding of id Software, and the programming of Wolfenstein 3D, Doom, and Quake. He has invented many graphic algorithms including "surface-caching".

John Carmack is also an avid rocketry enthusiast and founded Armadillo Aerospace, which has compete for the ANSARI X Prize. After the prize was won, the company, led and largely funded by Carmack, is looking towards orbital spaceflight.

Websites

  • Wikipedia -- The John Carmack profile on Wikipedia
  • Game Designer Profile -- An Apple Games article about Carmack and his career in the industry. (Feb 2009)
  • John Carmack's Blog -- General interest stuff, but a bunch of things will only be of interest to hardcore graphics geeks
  • An interview with John Carmack -- about the MegaTexturing technology introduced in Doom 3, on Gamer Within (1st May 2006)
  • IMDb -- John Carmack at IMDb

Games Credited

 

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