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Simon Tremblay

Moby ID: 848182

Biography edit · view history

  • 4-Elements Studio: Production Manager / CG Artist (January 1998 - December 2001)
  • Ubisoft: Lead Artist (December 2001 - December 2003)
  • Ubisoft: Associate Producer (January 2004 - January 2008)
  • Ubisoft: Producer (March 2008 - July 2008)
  • Electronic Arts: Producer (September 2008 - September 2011)
  • Zandel Media: Founder, Producer & Creative Director (January 2011 - May 2016)
  • L'inis - L'institut national de l'image et du son: Teacher / Mentor (since April 2011)
  • Tuque Games: Producer (since October 2015)
  • Groundhog Games: Co-Founder (since September 2015)

Credited on 10 games

Displaying most recent · View all

Livelock (2016, Windows) Tuque Games
Missing: An Interactive Thriller - Episode 1 (2014, Android) Concept & Creative Direction
Tiny Brains (2013, Windows) Special Thanks to friends
Assassin's Creed (Director's Cut Edition) (2008, Windows) Associate Producer
Tom Clancy's Rainbow Six: Vegas 2 (2008, Windows) Associate Producers
Assassin's Creed (2007, Xbox 360) Associate Producers
Prince of Persia: Warrior Within (2004, Windows) Special Thanks
Prince of Persia: The Sands of Time (2003, GameCube) Art Production Manager
Tom Clancy's Splinter Cell (2002, Xbox) Modelers (Cinematics)
The Dukes of Hazzard: Racing for Home (1999, PlayStation) Production Manager

[ full credits ]

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