Mike O'BrienDeveloper BIO
Mike O'Brien was a company director of
Blizzard, where he worked for four and one-half years. He was most recently the team lead and lead programmer of
Warcraft III, and personally developed the game's 3D rendering engine. Mike was the original creator and architect of Battle.net and was lead programmer on that project. He was also a senior programmer on
StarCraft and
Diablo, as well as the author of the network code for both games, and was a programmer on
Warcraft II. Mike was featured as one of the 25 most influential people in the game industry in PC Gamer's September 1999 cover story, "Game Gods."
In March, 2000, he founded
ArenaNet with
Pat Wyatt and
Jeff Strain. He now works as a programmer for the company.
Source: ArenaNet official company homepage.
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Games CreditedGuild Wars: Eye of the North (2007), NCsoft Europe Ltd.
Guild Wars: Factions (2006), NCsoft Europe Ltd.
Guild Wars: Nightfall (2006), NCsoft Europe Ltd.
Grand Theft Auto: San Andreas (Special Edition) (2005), Rockstar Games, Inc.
Iron Phoenix (2005), SEGA of America, Inc.
Grand Theft Auto: San Andreas (2004), Rockstar Games, Inc.
Championship Manager 4 (2003), Eidos Interactive Ltd.
Tony Hawk's Underground (2003), Activision Publishing, Inc.
Disney's Stitch: Experiment 626 (2002), Buena Vista Games, Inc.
Warcraft III: Reign of Chaos (2002), Blizzard Entertainment Inc.
Diablo II (2000), Blizzard Entertainment Inc.
Diablo II (Collector's Edition) (2000), Blizzard Entertainment Inc.
StarCraft (1998), Blizzard Entertainment Inc.
StarCraft: Brood War (1998), Blizzard Entertainment Inc.
Diablo (1997), Blizzard Entertainment Inc.
The Roberta Williams Anthology (1997), Sierra On-Line, Inc.
Warcraft II: Tides of Darkness (1995), Blizzard Entertainment Europe