Frank O'Connor

Moby ID: 49011

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Frank O'Connor started his career as a video game journalist and eventually into game development. Frank joins Microsoft’s Halo endeavor from Bungie Studios, where since 2003, he worked on everything from community development and marketing, to game story, dialog, and script.

Credited on 27 games

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Killer Instinct (2023, Windows Apps) Special Thanks to 343 Industries
Halo: Infinite - Campaign (2021, Xbox Series) Franchise Creative Director
Halo: Infinite - Multiplayer (2021, Windows) Franchise Creative Director
Forza Horizon 5 (2021, Windows) Franchise Creative Director - 343 Industries
Halo: The Master Chief Collection (2019, Windows) Franchise Creative Director
Forza Horizon 4 (2018, Xbox One) 343 Industries
Halo: Fireteam Raven (2018, Arcade) None of this would have been possible without the amazing efforts of
Halo Wars 2 (2017, Xbox One) Franchise Creative Director
Forza Horizon 3 (2016, Xbox One) Special Thanks
Halo 5: Forge (2016, Windows Apps) Franchise Development Director
Killer Instinct (2016, Windows Apps) Special Thanks to 343 Industries
Halo 5: Guardians (2015, Xbox One) Franchise Development Director
Halo: Spartan Strike (2015, Windows) Franchise Development Director
Halo: The Master Chief Collection (2014, Xbox One) Franchise Development Director
Halo Channel (2014, Xbox One) Franchise Development Director
Minecraft: PlayStation 4 Edition (2014, Xbox One) 343 Industries
Halo: Spartan Assault (2014, Windows) Franchise Development Director
Halo 4 (2012, Xbox 360) Franchise Director
Halo: Combat Evolved - Anniversary (2011, Xbox 360) Franchise Development Director
Forza Motorsport 4 (2011, Xbox 360) Special Thanks

[ full credits ]

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