Ultima VI: The False Prophet

aka: Ultima VI: Attack of the Blue Meanies, Ultima VI: Itsuwari no Yogensha, Ultima: The False Prophet
Moby ID: 104

[ All ] [ Amiga ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ FM Towns ] [ PC-98 ] [ Sharp X68000 ] [ SNES ] [ Windows add ]

FM Towns screenshots

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Title screen + Main menu
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Intro. Avatar is bored... nothing interesting on TV... :)
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Am I called to Britannia again?..
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Something is not right here
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Character creation
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The famous moral choices
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The initial fight against the gargoyles in Lord British's throne room
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Chatting with Iolo. Remember: in the FM Towns version, ALL dialogue is fully VOICED!
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Hmm... nice decoration. Whaddaya think, Shamino?
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House interiors have incredible detail
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You can take whatever you see. But you'll lose karma if you steal!
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There is no "world map" in Ultima VI. The huge world is completely seamless. We are in the wilderness already
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The world of Ultima VI is not only huge - it is meticulously detailed. You can talk to anyone, and everyone have something interesting to say
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Bartender... hic!!... gimme... a mug o' beer!!
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FM Towns version can be played in Japanese, with Japanese voice acting. Which is, frankly, better than the English one! :)
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Snowy mountains... how romantic...
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It's night. The Avatar is lost in the deep forest...
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Avatar and the party take on some mean-looking gargoyles near a Virtue Shrine
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