Assassin's Creed: Rebellion
Moby ID: 117437
[ Android add ] [ iPad ] [ iPhone ]
iPad credits (2018)
396 people (395 professional roles, 1 thanks) with 409 credits.
Development Team (Behaviour Interactive) |
|
---|---|
Senior Producer | Bruno Amata |
Senior Creative Director | Dominick Meissner |
Product Manager | Salomé Carlot |
Art Director | Danny Luca, Arthur Price |
Art Technical Director | Bruno Parillo |
Project Manager | Gaetano Cecere |
Community Manager | Nicolas Duchesne |
Data Analyst | Pierre Louis-Guérin, Tarek Taibi |
Team Lead Programmer | Pascal Poirier |
Technical Lead Programmer | Jean-François Pérusse |
Programmers | Clément Jacob, Michael Tavares, Brian Vaño Lee, Colin J. MacDougall, Julien Bourgeault, Andrew Macdonald, Jean Meyblum, Camilo Palma, Stéfanie Lavoie, Dave Mc Lellan, Benoît Lebel, Dominic Vaillancourt, Olivier Marchand-Lemire, Julie Maksymova, David Discepola-Guerin, Mathieu Chénard, Maxime de Vecchi, Rigil Malubay, Myriam Claveau-Mallet, Alex Plante, Amélie Leguiader, Guillaume Vachon-Bureau, Marc-Antoine Jetté-Léger, David Sylvestre, Matthew Benchimol, Jean-Philippe Fournier, Bogdan Dumitru, Guillaume Boudreau, Nesaan Gunabalachandran, Tharsan Ponnampalam, Jerry Yang |
Game Designers | Jordi Fine, Maxime Bozzini, Joël Galarneau |
Economy Designers | Leonardo Melo, Cesare Gervasi |
Level Designers | Charnel Sia Lu, Mathieu Tremblay, Jérôme Cyr |
Technical Level Designer | François Boucher |
Art Lead | Camille Vézina |
3D Artists | Chahnaze Alami, Etienne Jenin, Viviane Herzog, Eric Bourdages, Ana Costef, Annabelle Chevrier |
Concept Artists | Alexander Ovchinnikov, Alexandrine Simard |
User Interface Designers | Océane Costantini, Pamela Soares, Santiago Garcia, Ashley Yoon |
VFX Artists | Alexandre Leduc, Bruno Afonseca, Jérémie Chicoine |
Animators | Nicolas Moreau, Etienne Dumont |
Composer & Sound Designer | Philippe Charron, Lea Mastrippolito, Ian Chuprun, Dave Blake, Jean-Baptiste Garnier |
Team Lead Server Programmer | David Laperle |
Server Programmers (Kraken Team) | Massintha Azamoum, Ivaylo Panitchkov, Diane Agnan, Guillaume Hardy, Eliott Mahou, Marc-Etienne Dery, Conan Lai, Olivier Beaulne, Jiaxuan Lin, Daniel Kobelsky |
Dev Ops | Ronan Mejecaze (as Ronan Mecejaze), Francois Marceau, Emmanuel Dupont |
Quality Assurance | Anaïs Renevey, Valérie Bazinet, Alexandre Therrien, Jonathan Bercu, Maxime Allard |
Writer | John Karnay |
Additional Design | Jesse Kalb |
Additional Art Director | Marek Olejarz |
Additional Art | Sophie Samson, Antoine Morin-Prévost, Andreia Luisa Santos Silva, Juan Francisco Sepúlveda |
President & Executive Producer | Rémi Racine |
Executive Vice-President, Behaviour Studios | Wayne Meazza |
VP Production, Behaviour Studios | Stéphanie Marchand |
Head of Creative, Behaviour Studios | Chris Ferriera |
Head of Live Ops, Behaviour Studios | Grégory Feuz |
Head of Technology, Behaviour Studios | Vincent Villeneuve |
Head of Art | David Tardif |
Head of Central Services | Jean-Frédéric Vachon |
Chief Technical Officer | Stephen Mulrooney |
Ubisoft International |
|
Publisher | Ubisoft Entertainment |
President and CEO | Yves Guillemot |
Assassin's Creed Brand Team |
|
Brand Game Director | Benoît Lambert |
Brand Director | Étienne Allonier |
Brand Content Director | Aymar Azaizia |
Project Manager | Antoine Ceszynski |
Ubisoft Mobile Games |
|
Executive Director | Jean-Michel Detoc |
CMK Senior Manager - Mobile | Laurence Barlet |
VP, Technology & Content | Cyril Derouineau |
Editorial & Production Director | Fabrice Navrez |
VP, Sales & Marketing | Dominique Tardieu |
Senior Financial Planning & Studio Operations Director | Anne Catherine Chartres |
Technical Director | Brice Ramard |
Production Director | Xavier Spinat |
Project Content Manager & 3rd Party Producer | Jonathan Lavergne |
Senior Production Manager | Jean-Bernard Jacon |
Prelaunch Line Producer | Josep Martínez |
Live Line Producer | Thomas Le Grand |
Associate Line Producer | Frédéric Kramp |
Editorial UI/UX Designer | Alexandre Leo |
Editorial Economic Designer | Etienne Fougerousse |
Junior Communication Specialist | Marie Bonnière |
Technical Production Director | Frédéric Peltier |
User Research Manager | Hugo Wyler |
User Research Specialist | Déborah Amar |
Mobile QC Coordinator | Abhay Mandhalkar, Rohan Gitay |
Online Architect | Yan Levesque |
Lead Middleware Developer | David Bellanger |
Middleware & Tools Developer | Bastien Minarie Pagnier |
Junior Middleware Developer | Nicolas Bonnot |
Mobile Developer | Benjamin Blois |
Data and Business Intelligence Manager | Gaëlle Periat |
Lead Data Engineer | Kevin Fischer |
Data Engineer | Cédric Famin, Yacine Serir, Cédric Mourovin |
Data Scientist | François Guillem |
Senior BI Project Manager | Romain Pallu de La Barrière |
BI Specialist | François-René Boulard |
Monetization Manager | Baptiste Chardon |
Live Performance Manager | Paul Patrier |
Advertising Optimization Specialist | Alexis Rosa |
Mobile Marketing Director | Sophie Colson |
Mobile Brand Marketing Manager | Maud Challier |
Product Manager | Marilyne Chasseur |
Senior Marketing Asset Manager | Haruna Ohata |
Marketing Assets Coordinator | Catalin-Andrei Niculae |
Director of User Acquisition | Saikala Sultanova |
User Acquisition Manager | Patrick Do Nascimento, Martzel de Domingo |
User Acquisition Specialist | Yi Chang, Mathieu Gotteri, Yoojin Jung, Dorothy Wolanska |
Junior Acquisition Specialist | Jean Detoc, Shumin Dai |
CMK Analyst | Emmanuel Lazarini |
CMK Senior Analyst | Marine Rey |
CMK Junior Analyst | Laure Steinmetz |
Sales Director | Étienne Tardieu |
Partnership Manager | Georges-Emmanuel Yacoub |
Senior Social & Mobile Partnership Manager NCSA | Damian Dale |
Senior PR Manager NCSA | Kimberly Kaspar |
Head of Licensing and Publishing Ubisoft Mobile ASIA | Aurélien Palasse |
Production and Operations Director (Asia) | Alexis Fischer |
Localization Producer (Asia) | Zhu Wei |
Live Producer | Lina Lu |
Active Game Manager (Asia) | Xu Qing, Chen Guo |
Project Manager | Chen Jia Yao, Shi Qi |
International Brand Manager (Asia) | Eric Damian-Vernet |
Marketing and User Acquisition Manager (Asia) | Daphnée Ayabé |
Game Product Manager (Asia) | Chen Sheng Yun |
Product Manager Assistant (Asia) | Qiao Xiao Bo |
Senior Data Analyst (Asia) | Wen Guang Lin |
Business Development Manager (Asia) | Zhong Jie |
Game Operation Manager (Asia) | Luo Xi |
Account Manager (Asia) | Lin Li |
Licensing Out Manager (Asia) | Shen Min |
Field Application Engineer (Asia) | Chen Rui, Huang Jin Jing, Wang Xiao Chong, Jiang Wen Ping, Sun Hai Lang |
Production Manager | Xi Yu Ting |
Design | Yin Hua Dong |
Lead Programmer | Huo Jun Lei |
Server Programming | Qi Bin Yi |
UI Artist (Asia) | Chen Yuan Fei |
Junior Graphic Designer (Asia) | Lin Li Shan |
Customer Service Agent (Asia) | Chen Jin Zong (Sekkei), Zhu Ying (Sekkei) |
Community Manager (Asia) | Yang Yu Fan (Sekkei) |
Quality Control | Ma Ben, Chen Yi Yue, Xia Mu Han |
Brand Manager Assistant | Zhou Li Yang |
Assistant Brand Manager | Miao Xue Chong |
Social Media Specialist | Wang Zhi You |
Customer Relations Manager | Pierre-Hugues Puechlong |
Social Media & CRM Specialist | Wioletta Drozd |
Senior Appstore Operations Manager | Jules Vichot |
Release Manager | Victor Gonț, Nicolae Jan Sercaianu, Vladimir-Codin Ionita, Paul Virgil Vasluianu |
Mobile Sales Analyst | Hugo Lozano |
Studios Operations & Communcation Manager | Anne Rubio-Fuertes |
Junior BI Analyst | Théo Fossé |
Financial Planning Manager | Frederick Faye |
R&D Financial Planning Analyst | Claire Guerin |
Live Financials Manager | Edouard Licoys |
Mobile HQ Financial Planning Analyst | Adeline Maître |
Financial Modeling Analyst | Guillaume du Mesnildot |
Live Financial Planning Analyst | Jonathan Cohen |
Localization |
|
Montreal Localization Consultant | Sandra Pourmarin |
Localization Project Manager | Babak Khajehmiraki, Aiko Sugano, Gaëlle Leysour de Rohello |
Localization Technical Specialist | Jose Cotanda |
Special Thanks to | Hugo Senécal-René |
Brazilian Version by Synthesis |
|
Project Manager | Harry Debelius Bandres |
Translation & Adaptation | Pedro N. de Paiva Vieira |
Proofreading | Joana M. Uriartt |
French Version |
|
Translation & Adaptation | Claude P. Esmein, Benoit Esmein |
German Version by Mouse-power GmbH |
|
Project Manager | Frank Haut |
Translation & Adaptation | Matthias Busch, Conni Krämer, Julia Riegel |
Proofreading | Anja Käßner |
Italian Version by Synthesis |
|
Project Manager | Davide Solbiati |
Translation & Adaptation | Alessandro Ciurleo |
Proofreading | Claudia Mangione |
Japanese Version by Ubisoft K.K. |
|
Managing Director | Steve Miller |
Asia Consumer Experience Area Manager | Kei Iwamoto |
Asia Consumer Experience Manager | Yukiko Ueno |
Asia Release Management Director | Titus Ou |
Sales & Marketing Senior Director | Michael Morano |
Sales & Marketing Director | Yoshihisa Tsuji |
Esports Senior Manager | Sachiko Miyata |
Brand Manager | Mami Sakuma |
Assistant Product Manager | Haruka Hikita |
Sales Manager - Sales Strategy Department | Akio Koshiba |
Assistant Manager - Sales Strategy Department | Yutaka Kikue |
Creative Service Manager | Mari Sakai |
PR Manager | Ranko Fukui |
PR Assistant | Yukiko Seyama |
Marketing Associate | Timothy Shelley |
Digital Sales Manager / Business Development Manager | Kazuhiro Ueda |
Digital Sales Uplay Manager | Atsuko Kobayashi |
Release Management Manager | Sadayuki Kishida |
Translation & Adaptation | Alpha CRC, Entalize Co. Ltd. |
Korean Version by Ubisoft Korea |
|
Territory Manager | Sue Hong |
Senior Brand Manager | Johnn Park |
Digital Marketing Manager | David Hwang |
Community Manager | Andy Jang |
Release Management Manager | Iris Choi |
Translation & Adaptation by | Latis Global Communications |
Project Manager | Gyuyoung Jo |
Russian Version by Logrus IT |
|
Project Manager | Anton Litvinenko |
Translation & Adaptation | Irina Arkhipochkina, Nikita Solomatin, Anton Sherstnev, Ekaterina Yudina |
Proofreading | Natalya Gordeeva |
Spanish Version by Synthesis |
|
Project Manager | Harry Debelius Bandres |
Translation & Adaptation | Itziar Ugarte Lechuga |
Proofreading | Carlos Lacasa |
Traditional & Simplified Chinese Version by Ubisoft Limited (Hong Kong) |
|
Managing Director | Julius Witz |
Marketing Director | Leon Chang |
Brand Manager | Disc Tang, Duck Chiang, Irene Chen |
Marketing Officer | Steven Lee |
Marketing Executive | Rika Fung |
Sales and Marketing Manager | Ashley Wu |
Digital Sales Manager | Max Lee |
Sales Coordinator | Elsa Wong |
Release Management Manager | Dabe Chang |
Localization Coordinator | Rivet Chiu, Veaper Chen |
Translation & Adaptation by | Play4Fun Co. Ltd. |
Translation & Adaptation | Shin-Yi Lin, Kinga Wang, Sharon Wu |
Proofreading | Chiki Chen |
Linguistic Testing by | Play4Fun Co. Ltd. |
Traditional Chinese | Jasmine Lin, Shantel Kwang |
Simplified Chinese | Yu-Ju Lin |
Turkish Version by 23 Studios |
|
Project Manager | Okan Şen |
Translation & Adaptation | Said Sürücü, Erkam Ali Dönmez, Salih Günay, Berk Artiş |
Proofreading | Okan Şen, Said Sürücü |
Linguistic Tests by Keywords Studios Montréal |
|
LQA Service Delivery Manager | Claudia Moscoso |
LQA Project Manager | Thomas Courtonne |
LQA Test Lead | Julien Waroux |
Associate Test Lead | Grégory Alliot |
LQA French Testers | Adrien Torgina, Moulay-Toumi Sabri, Jeanny Chabon |
LQA German Testers | Stefanie Leanza, Sebastian Schneider |
LQA Italian Testers | Alessandro Neri, Michele Barbiero |
LQA Spanish Testers | Raquel Maestre, Mar Gómez |
LQA Brazilian Testers | Daniela Mendes Santana, Renata Hafemann |
LQA Russian Testers | Margarita Toporkova, Liudmila Markovich |
LQA Turkish Testers | Haluk Tuncay, Melis Cagan, Said Noyan |
LQA Japanese Testers | Yukiko Takamiya, Eriko Fukuda |
LQA Korean Testers | Hee Jae Shin, Jihoo Park |
Licensing |
|
VP, WW Licensing | Christian Salomon |
Sr. Director, Global Editorial Licensing | Grégoire Gabalda |
Global Editorial Licensing Manager | Matt Marcheschi |
Director, WW Licensing, Business Development | François Denoeux |
Licensing Manager | François-Xavier Lecompte |
WW Licensing Sr. Manager, Business Development | Naouel Mered |
Worldwide Quality Control Coordination |
|
Worldwide Quality Control Director | Pierre Jouen |
Worldwide Quality Control Coordinator | Navid Shaikh |
Worldwide Quality Control Compliance Coordinator | Mircea Nuţu |
Quality Control |
|
QC Studio Manager | Emil Gheorghe |
QC Unit Manager | Andrei Voicu |
QC Mobile Coordinator | Adrian Mitran |
QC Manager | George Stercu |
QC Technical Standards Manager | Sebastian Toader |
Mobile Team Lead | Robert-Alexandru Bals |
Associate Mobile Team Lead | Cosmin-Mihai Diaconescu ('Risk') |
Mobile Specialist | Adrian-Cristinel Nastase |
Mobile Testers | Ionut-Cosmin Calae, Adrian Petrov, Valentin-Ionut Folea, Ciprian-Razvan Stoian, George-Robert Ivan, Alexandru-George Duna, Adrian Beciug, Ernesto-Vlad Traistaru, Roxana-Gabriela Prundis |
Playtest and User Research Team | Courtney Clarke, Joshua Salmon, Jason Fawcett, Nicolas Rousselot, Rory Boutilier |
Music Credits |
|
Music Composed by (from Assassin's Creed: Revelations) | Jesper Kyd (Welcome to Kostantiniyye, Byzantium, Crossed Swords, Street Fight, Forum of Ox, The Noose Tightens, Investigation, Nova Roma, No Mistakes, Templar Occupation, On the Attack, Galata Tower, Ambush), Lorne Balfe (Find the Target, Sailing to Constantinople, In the Simulation, Master and Mentor, Chase the Target), From Assassin's Creed: Revelations The Original Game Soundtrack © 2011 Ubisoft Music / Ubisoft Musique. |
Music Composed and Performed by (from Assassin's Creed II) | Jesper Kyd (Home in Florence, Ezio's Family, Florence Tarantella, Venice Fight, Chariot Chase, Venice Rooftops, Flight Over Venice1, Flight Over Venice2, Back in Venice), From Assassin's Creed II The Original Game Soundtrack © 2009 Ubisoft Music / Ubisoft Musique. |
Music Composed and Performed by (from Assassin's Creed III) | Lorne Balfe (Modern Assassin, What Came Before), From Assassin's Creed III The Original Game Soundtrack © 2012 Ubisoft Music / Ubisoft Musique. |
Music Composed and Performed by (from Assassin's Creed: Brotherhood) | Jesper Kyd (Apple Chamber, Battle in Spain, Fight of the Assassins), From Assassin's Creed: Brotherhood The Original Game Soundtrack © 2010 Ubisoft Music / Ubisoft Musique. |
Music from Assassin's Creed Odyssey (Original Game Soundtrack) Composed by | The Flight, Published by Ubisoft Music Publishing., Courtesy of Ubiloud / Ubisoft Music., [P] & © 2018 Ubisoft Music Inc. / Ubisoft Musique Inc. |
Legal Lines |
|
A*Pathfinding Project © 2018 | Unity Technologies |
This plugin has dependencies on Json.NET. Copyright © | James Newton-King |
And on DotNetZip | Dino Chiesa (© 2006-2011), Copyright 2006-2009 Dino Chiesa and Microsoft Corporation, Atsuhiko Yamanaka (© 2000-2003, JCraft Inc. [as ymnk]), Jean-loup Gailly (© 1995-2004), Mark Adler (© 1995-2004), Copyright 2002-2014 The Apache Software Foundation |
AppsFlyer-SDK © 2014 | AppsFlyer Ltd. |
AWSSDK Copyright 2002-2014 | The Apache Software Foundation |
AWSSDK © 2018 | Amazon Web Services |
Crashlytics Copyright © 2008-2011 | Dave Benson |
DOTween © 2014 | Daniele Giardini (Demigiant) |
ExcelDataReader Copyright © 2014 | ExcelDataReader |
This software product uses and/or includes | Facebook SDK © 2014-present, Facebook Inc., Weibo iOS SDK Copyright © 2009-2018 Weibo |
Fast Shadow Projector © 2018 | Unity Technologies |
FullSerializer Copyright © 2014 | Jacob Dufault |
Game Center Server-side validation Copyright 2002-2014 | The Apache Software Foundation |
Google Play Games plugin Copyright © 2014 | Google Inc. |
Google Play Games plugin Copyright 2002-2014 | The Apache Software Foundation |
HSM: | Boost Software License - Version 1.0 - August 17th, 2003 |
Keychain Copyright © 2011 | Katsumi Ishikawa |
MiniJson Copyright © 2013 | Calvin Rien |
Based on the JSON parser by | Patrick van Bergen |
Montserrat font. Copyright © 2011 | The Montserrat Project Authors |
SharpZipLib Copyright © 2000-2018 | SharpZipLib Contributors |
Created with Unity. Portions of this program © 2005-2018 | Unity Technologies |
Unity IAP © 2005-2018 | Unity Technologies |
© 2017 | Ubisoft Entertainment |
Are we missing any credits? Contribute.
Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Tom Clancy's Ghost Recon: Wildlands, a group of 78 people
- Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts, a group of 75 people
- The Mighty Quest for Epic Loot, a group of 72 people
- Rayman Mini, a group of 70 people
- Hungry Dragon, a group of 68 people
[ Upgrade to MobyPro to view more! ]
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Yves Guillemot on 561 other games
- Jean-loup Gailly on 347 other games
- Mark Adler on 346 other games
- Mircea Nuţu on 267 other games
- Cyril Derouineau on 240 other games
[ Upgrade to MobyPro to view more! ]
Credits contributed by Freeman.