Dominator

aka: Dominator: Penetrate Dominate Conquer
Moby ID: 11899

[ All ] [ Amiga add ] [ Amstrad CPC ] [ Antstream add ] [ Atari ST ] [ Commodore 64 ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Loading screen.
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Title screen.
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Let's go.
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Blasting action.

Atari ST screenshots

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Title screen
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The high score table
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Next level: The Gateway
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Starting level one
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Incoming enemies
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Game over
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Got a high score

Commodore 64 screenshots

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loading screen
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title screen
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stage 1
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stage 1 boss
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stage 2
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more stage 2
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stage 2, tough enemy
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stage 2 boss
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stage 3
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more stage 3

ZX Spectrum screenshots

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This is the screen that displays as the game loads
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The game's main menu screen
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Level 1. Four lives left and one in play. Scoring is one or two points per space ship shot, not the 50 or 100 found in other games.
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The ship switches to a side on view when moving left / right
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When a life is lost the player restarts at the start of the level but keeps their current score. new lives can be picked up as bonus items
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Further into the level. The sides of this channel pulsate which is a nice effect.
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The Hi-score table is populated considerately so that its possible to get on there without completing the first level
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Typical fight
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Lethal coins (side)
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Small bugs to kill
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Lethal coins (front)
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Next invasion
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Avoid the space claws
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Life lost
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