Pajama Sam: No Need to Hide When It's Dark Outside

aka: De Helse Jacht op de Duistere Nacht, Pajama Sam: Don't Fear the Dark, Pyjama Pit: Keine Angst im Dunkeln, Pyjama Sam - Héros de la Nuit
Moby ID: 1200

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Windows screenshots

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Otto the anxious boat
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Now that Otto know that wood floats, he can get Sam across the water.
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The vegetable patch with Sam dressed as a tree
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The colorful geysers!
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The outhouse and the waterfall
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Inside the mine
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A room with dancing furniture
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A min(e)igame!
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A secret passage inside Darkness' house
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Look at the electricity - isn't it an image of Putt-Putt? (Unfortunately, inter-game references don't seem too common in Pajama Sam games.)
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Comic-styled credits
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On the other side of the river
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The waterfall - Sam is always enthusiastic about rapids, waterfalls, geysers, and Otto not so much...
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...King, however, enjoys risky rides as much as Sam, especially now that he can move again and no longer has a reason to be depressed.
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And that's the other solution for the flashlight. Now, having played more of this game, I know it well. It's actually not difficult as an arcade game...
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...rather as a puzzle game, until you get used to comparing the gears to the correct one. The new gear simply has to look like the smaller one already installed in the mechanism.
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Parts of the mine track go outside of the mine - here Sam & King are riding almost next to the well.
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Can you find a sock in this picture? And it's a screen where King doesn't pause, you need to grab a sock (if it's here) while moving.
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Learn how to play Cheese & Crackers so that you can play it with Darkness later.
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Inside the outhouse. If the flashlight is there, you have to wait until you can get it, still it's a disappointingly simple puzzle. Now I definitely prefer the other one.
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The other solution again. At first it's dark behind the number wall, you need to turn on the electricity.
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Since Darkness is a personification of Sam's anxieties, his room looks much like Sam's. In some gameplay variants they have two socks of a pair in the same place.
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