Glass Rose
Player Reviews
Average score: 3.4 out of 5 (based on 7 ratings with 1 reviews)
An excellent whodunit of a lost forgotten genre.
The Good
So new, yet proving us that long-lost adventure genre still lives in the minds of the creators. And this time, a great detective/mystery adventure from one of the finest companies out there, Capcom. The game could easily be mistaken like it was made years ago, but this is not some cutting-edge top-budget game on the level of Onimusha 3 or Bio Hazard 4, instead, Capcom brought us what we would least expect from them, a mystery detective adventure, set up in the mansion some seventy years in the past, uncovering the leads to the real killer in a role of an outsider from the future. Yes, hard to believe, but this game is a mystery indeed, with no horror elements in it whatsoever, which is, I admit, kinda weird coming from Capcom. No zombies, no monsters, no demons... well, that last one may be a little undefined, it's a psychological thriller as the box says, but that's top. Game is very suspense and although very simplistic and old looking, it won't let go of you that easily. The mansion gives lots to explore, and pretty much anyone to suspect... only to make a few chilling twists near then end and prove you your speculations are far from the truth. It supports USB mouse which pretty much makes this game 3rd-person point 'n' click adventure (never could've thought I'd see my fav genre on a PlayStation 2, not from Capcom, anyway), but with gamepad it's just as easily navigable. It gives you very short learning curve so you'll get the hang of how to explore and how to chat in a shortwhile. Characters are full of mysteries, and beside the one frightening truth, you'll uncover a lot more secrets that are inside the locked hearts of this mansion's inhabitants, as well as of visitors. It'll keep you guessing and with stretched nerves right until the end, this is a great game that looks very much like Sierra's renowned Colonel's Bequest, only this time, even you may be the killer.
The Bad
Each time you visit certain room or floor you get prompted to know what you visited. That just takes one click away and is fine to see the first time through, but every time... it becomes a little annoying. Unless this is sort of idea of camouflaging the loading time, or Capcom's way to try and prolongue the game a little.
The Bottom Line
This Capcom's superb and addictive adventure game features:
PlayStation 2 · by MAT (241141) · 2012
Contributors to this Entry
Critic reviews added by mikewwm8, Jeanne, Robert DeMeijer, Víctor Martínez.