CyberGenic Ranger: Secret of the Seventh Planet

Moby ID: 1309
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Description official description

Cybergenic Ranger is a side-scrolling shoot'em up arcade game where you must shoot your way to success. You have to explore 7 different planets to collect some pods and discover the secret of the "7th Planet".

Screenshots

Promos

Credits (DOS version)

17 People

Created by
Sound
Gastronomical Sound Effects
Original Storyline
Marketing
Graphics / Artwork
Effects
Photos
Model Designs
Copy
Cover
Comic Book Staff
PR

Reviews

Critics

Average score: 20% (based on 1 ratings)

Players

Average score: 1.0 out of 5 (based on 3 ratings with 1 reviews)

All the production values of a B-movie, but without any of the cheezy fun.

The Good
The RealSound sound effects through the PC speaker are neat.

The Bad
Cybergenic Ranger bears my dubious title of "game that should never have made it into production". I'll jump right to the point: The controls really suck.

Just how much do they suck, you ask? Well, instead of monitoring keyboard scan codes like every single game ever made for the PC since 1982, this game takes keypresses from the BIOS, just like your average word processor. (Yes, that means that in order to run, you hold the key down and, after a second, the keyboard repeat kicks in and you start running.) Of course, the end result is that you cannot run and jump, run and fire, jump and fire, or pretty much press any two keys together without the second key cancelling the first one. I have witnessed (and come to expect) this in throwaway BASIC games from 9 year-olds, but in a commercial game? That was actually on store shelves? Did anyone on God's green earth playtest this game?

I guess the developers assumed that the neato digitized sound, neato digitized graphics, and included neato comic book would eliminate the need to actually play the game. But even this worked against them; the character sprites were digitized, but never edited. They lack significant detail.

Control issues aside, the first level alone is enough to make you tear your hair out in large clumps because it's impossible to navigate without hitting dead, floating corpses all the time. Each time you hit one, the game pauses to play a sound effect, then takes away some of your energy. But every 3rd or 4th corpse, you get a power pod that restores your energy just about to the level it was before you started. This is what is ultimately frustrating -- not the fact that you keep getting hit by floating corpses, but realizing that because of the energy pods that keep helping you, the entire sequence is completely unnecessary and lacks any purpose whatsoever.

The Bottom Line
Instead of playing this game, track down the developers and beat them over the head with a rolled-up newspaper.

I can honestly say that Cybergenic Ranger is one of the few games to actually offend me.

DOS · by Trixter (8952) · 2004

Trivia

Credits

The credits refer to someone producing "gastronomical sound effects". This is a reference to the person who provided the "burp" sound in the game.

Development

Was programmed in Turbo C++ using the Genus PCX Programmers Toolkit. Also used RealSound for all sound.

Hints

The HINTS.BAT file contains the too-easy hint "Find Letters Around The Hints, Each Abbreviates Down". This refers to a file named FLATHEAD included with the game, which lists hints, tips, and cheats.

Planets

The very first intro screen is a montage of Jupiter and the Galilean satellites, Io, Europa, Ganymede, and Callisto. All images were photographed by Voyager 1 spacecraft. You can find the original hi-res image at the NASA website. The image 'ID's are P-21631C, 79-HC-256. Most of the planets you visit in this game are in fact, Jupiter itself and some of its moons. Information also contributed by Coltrane

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Contributors to this Entry

Game added by rcoltrane.

Additional contributors: Trixter, Patrick Bregger.

Game added April 12, 2000. Last modified September 12, 2023.