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Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Hoyle Table Games 2004
Moby ID: 13166
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Windows screenshots
After the company logos there's a short animated introduction before the title screen
The title screen
the game maintains statistics for each player so creating a player id and signing in each time is important.
The welcome screen. the AI players chat during the games and this shows how to adjust the verbosity
The in-game configuration options. Initially the alternate music tracks ate locked, they need o be purchased with in-game currency
A loading screen. This was only displayed once when the game started up for the first time. It is not a regular feature.
The main game menu. At the bottom of the screen are options for Facemaker where the player creates their own avatar; Internet play which in 2021 is not available; Hoyle Bucks - next screen
Hoyle Bucks. Completing games earns in-game cash which can be used to unlock music tracks and new environments
Hoyle Bucks: These are the rewards that earn cash
Hoyle Bucks: Some of the things to buy
Maximum Pool: The menu
Maximum Pool: The game uses a combination of mouse and keyboard to play
Maximum Pool: there is a help screen for each of the eight game options.
Maximum Pool: Game configuration options.
Once the shot is lined up the player clicks on the cue on the right and takes their shot by dragging the mouse down and up. Left clicking changes the point of view
Mahjong Tiles: Most of the games start with a screen like this. Clicking on the RULES tab tries, and in my case fails, to open a browser tab
Mahjong Tiles: The game configuration options
Mahjong Tiles: Layout selection - there are over sixty to choose from
Mahjong Tiles: Playing a game and showing the consequences of using the hint feature
Mahjong Tiles: Replay options
Gravity Tiles: The basic instructions
Gravity Tiles: A part completed game
Gravity Tiles: The game maintains statistics on the player's activity for all games
DoubleCross: A game in progress. This game allows part words to be used but the tiles used remain at risk until they form part of a 'real' word
Word Yacht: This is a Yahtzee-like game that uses letters
Wordox: A four player Scrabble like game
Backgammon: A game in progress
Reversi: This is a standard two player, mouse controlled game. The GoTo menu is present in every game and it is how the player leaves this game for either another game or the main menu.
Chess: This game is another two player game that is mouse controlled and can be played against an AI opponent, however this game uses a pseudo-3D point of view
Dominoes: The basic instructions at the start of the game
Dominoes: The game is nearly over. Neither of us can play so it comes down to who has the most spots and, looking at what has been played, that's going to be me
Yacht: This is a dice game that is very similar to Yahtzee, it plays the same but the scoring is slightly different
The basic rules for Rummy Squares
Rummy Squares: The game looks and plays like Rummikub
Battling Ships: This is a variant of the classic paper game Battleships
Master Match: The basic rules of Master Match, a two player Mastermind-style game
Master Match: The basic game area at the start of a game against an AI opponent
Chinese Checkers: The board at the start of a game. I had the real thing as a kid, wasn't much good then and I'm still not which is why there's no in-game screenshot
Checkers: This game is using traditional counters but there is an option to play using frogs
Pachisi: The basic instructions
Pachisi: The game board with a game in progress
Bump 'em: The game is similar to Pachisi. The differences being that<br>- movement is controlled by tickets and not by dice<br>- Each player has their own HOME area
The exit screen
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