🕹️ New release: Lunar Lander Beyond

Pac-Man

aka: Arcade Archives: Pac-Man, Arcade Game Series: Pac-Man, Dobişko, Jelly Monsters, NES Classics: Pac-Man, Pac - Man, PacMan, Puck-Man
Moby ID: 138

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Android screenshots

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Namco logo
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Title screen
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Introducing the characters
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Main menu
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Ready to go?
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Ghosts turning blue
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Eating a ghost

Apple II screenshots

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Title screen
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Introducing the characters.
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Munching on some dots...
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You can eat the ghosts when they are blue.
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Title screen (Datasoft release)

Arcade screenshots

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Instruction
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Game starts
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Power-up
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One of the cutscenes that plays every 2 levels.

Atari 2600 screenshots

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A game in progress
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You can eat ghosts when they are blue.
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The game in black and white mode

Atari 5200 screenshots

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Atari logo and game title
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Title screen
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A game in progress
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Gobble up ghosts when they are blue
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There is a short cartoon every few levels

Atari 8-bit screenshots

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Splash screen
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Title screen
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Pac-Man munches on some dots...
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The ghosts run from you when they turn blue!
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Game over

Commodore 64 screenshots

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Title screen
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A game in progress
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Munch on ghosts when they're blue!

FM-7 screenshots

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Title screen
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Ready
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Eating dots… The red ghost hasn't got any eyes due to flickering screen redraw
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Eating more dots… And the ghosts in the cage are invisible or cropped due to redraw routine
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All ghosts visible
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Killed

Game Boy screenshots

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Title Screen
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Ready!
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Eat power pellets to scare the ghosts.
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Title screen with players to select.
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This is the only dialogue to chase the ghosts away.

Game Boy Advance screenshots

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Title Screen

Game Gear screenshots

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Splash screen
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Title screen
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Due to the small GG screen, the screen scrolls in standard mode
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Time to gobble some ghosts
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And some cherries for dessert
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Oh no!
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There is also a classic mode, with the entire maze visible

Intellivision screenshots

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Title screen
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A game in progress
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Munch on ghosts when they are blue!

MSX screenshots

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Title screen
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Munching on dots
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Chase ghosts when they are blue!
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One of the between level cartoons
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Bug-Byte loading screen

NES screenshots

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Title screen
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Character introduction
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Normal gameplay
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Pacman has eaten a power pill.
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Game over
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Title screen for the Japanese version.
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The character/nickname screen. (Japanese version)
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This does not look good!
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Title screen (Tengen release)
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Meet the cast (Tengen release)
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Ready! (Tengen release)
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Let the game begin! (Tengen release)
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This is the first gameplay for "Pac-Man".
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This is the gameplay "demo" for "Pac-Man".
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This is the only dialogue to get rid of one of the ghosts with a power pellet. (NES)

Neo Geo Pocket Color screenshots

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Title screen / Main menu
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Character introduction
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Gameplay - scrolling screen mode
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Gameplay - full screen mode

PC Booter screenshots

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Title screen
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Title screen (by Thunder Mountain)
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Title screen (by Atarisoft)
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Ready!
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A game in progress
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You can chase ghosts after eating a power pellet
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Killed by Monster
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Game Over
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100 points of Fruits (in the 1st Round)
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200 points of Monster
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400 points of Monster
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800 points of Monster
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1600 points of Monster
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Round Cleared!
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Start 2nd Round
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300 points of Fruits (in the 2nd Round)
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Before 10000 points with bonus
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500 points of Fruits (in the 3rd Round)

PC-8000 screenshots

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The title screen.
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Eating a few dots.
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Revenge time!
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Game over for you!

PC-88 screenshots

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Title screen
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Ready
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Eating dots
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Killed by a ghost
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Let's take a power pill
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That should teach those ghosts a lesson
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Game over

PC-98 screenshots

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Splash screen
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Title menu
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READY!
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Eatin' some dots...
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...eatin' some ghosts...
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...and even eatin' some fruit!
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The second level looks oddly familiar
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Hey, not so close!
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The amusing scenes from the arcade game are still here
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Run away!
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Got caught by a ghost
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Taking a more systematic approach to clearing the board
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The ghosts don't always do a great job of following Pac-Man
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Another amusing scene
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Nuts! Ran out of lives!

Sharp MZ-80K/700/800/1500 screenshots

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A very blocky character introduction.
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Munching away at some dots.
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The power pellet has turned the tables!
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Coffee Time? I'd like some extra cream, please.
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This port actually looks more like Pac-Man if the machine's equipped with a PCG card.

Sharp X1 screenshots

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Title screen
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Start of the game
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Eating pellets
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Ate power pellet so now I can eat some ghosts
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Game Over

TI-99/4A screenshots

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Title screen
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Munching on dots...
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You can eat the ghosts when they are blue
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The ghosts are trying to corner me!

VIC-20 screenshots

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Title screen (Atari version)
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A game in progress
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You can eat the ghosts when they are blue
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Game over
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Starting Maze (Commodore, Jelly Monsters Version)
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Eating Dots (Commodore Version)
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Ghosts Vulnerable (Commodore Version)
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Game Over (Commodore Version)

Xbox 360 screenshots

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Main menu
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Arcade game title screen
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Get ready!
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Almost got that cherry!
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The hunter becomes the hunted!
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These ghosts are getting pretty close!
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Not much more to go...
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Level complete!
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Take that, ghost!
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Level two has a strawberry to eat.

ZX Spectrum screenshots

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Title screen
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Pac-Man munching on dots...
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You can munch on ghosts when they turn blue
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A ghost has almost caught me!!
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Entering the Hall of the Pseudo Fame.
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And there you are!
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Keys are the final frontier.
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For each 2 levels consecutively passed, this show is played. Pac-man the prey...
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...Pac-man the hunter.
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There's the lemon... pardon, the orange.
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And there's the apple. Ghosts turned into white and one of them is knocking on the Limbo's door. The amount of points raises while ghosts are consecutively caught.
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And now the lime. This was the last one out of the cage. The earned points show that.
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A game over with a whistle.
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Framed by the bell.
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Got the key. What a score... the weather is good in Portugal if you happen to know.
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Passing the level. 2 keys, what an epiphany.
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Get ready! The transformation balls have zero effect on ghosts, and by now they are coordinating cornering strategies among each other.

iPhone screenshots

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Namco Title Screen
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Title Screen
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Main Menu
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You can change the difficulty and the start level before each game.
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There's three control methods: Swipe, D-Pad & Accelerometer.
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Game on, with the d-pad option shown below.
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Oops.
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Pac-Man Strikes Back.
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The swipe and accelerometer modes show up as a joystick below.
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Extra options include turning the iconic sound fx off, or using your own ipod library of music.
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Pac-Man sleeping ... I think.
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The ghosts get the win this time.
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Lose, and you can continue from where you left off.
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Poor little ghost.
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Super indeed.
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Ha, they made a pun.
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Fragawhoha?
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Run, Pac-Man ... wait, why is he running, he's Pac-Man!!
Are we missing some important screenshots? Contribute.