🕹️ New release: Lunar Lander Beyond

Iron Lord

Moby ID: 14405

[ All ] [ Acorn 32-bit ] [ Amiga ] [ Amstrad CPC ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ ZX Spectrum ]

Acorn 32-bit screenshots

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Title screen
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Game start
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Visiting your castle
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Raise armies
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Visiting the next village
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A visit at the herbalist
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Another village

Amiga screenshots

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Title screen.
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The main map.
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At your castle.
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The option screen at your castle. Here you can save or load a game or declare war.
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Riding across the country.
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A village.
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The archery tournament.
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Missed the bull's eye.
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Talking with the herbalist.
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The village of Lorando.
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At an inn. Don't mess with the innkeeper if you know what is good for you.
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A shifty shop owner.
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An assassin attacks you!
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Swing your sword to fight off the assassin!
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A poor miller.
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At the knight templars' abbey.
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The head monk of the abbey.
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A knight at the abbey.
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This city is a rough neighborhood.
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At a tavern.
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The pretty barmaid.
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Playing dice.
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Arm wrestling.
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The leader of a band of mercenaries.
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Second phase
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Last phase
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You failed !

Amstrad CPC screenshots

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Title screen
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Initial map
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Riding on to my destination
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Arriving at the town
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Is that a herbalist near the fountain?
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Something north west (sorry, I don't speak French)

Atari ST screenshots

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Title
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A murderer
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Go to the next town
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So nice
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You must win for your honour
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At your castle.
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The herbalist.
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At an inn.
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At the village of Lorando.
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A miller.
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At the Knight Templers' abbey.
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A monk.
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This city is haven for dirt bags.
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A mercenary leader.
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At a tavern.
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Talking to the bar maid.
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Playing dice.
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Arm wrestling.

Commodore 64 screenshots

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Title screen
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World map
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Entering your family castle
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Moving inside your family castle
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Traveling overland
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Walking in a village
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Fighting a knight
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You have died and failed in your quest
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Archery.

DOS screenshots

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Iron Lord title
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Game map
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You and your horse at the castle
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Travelling between map locations
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The herbalist shop
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Archery contest mini-game
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Ambushed on the road, parry and attack
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Death and defeat
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Village.
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Another village.
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Inn keeper.
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Shop keeper.
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Miller.
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Abbey.
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Knight Templar.
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Monk.
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In a city.
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Mercenary leader.
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Tavern.
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Dice game.
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Arm wrestling.
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Maiden.
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Title screen (CGA).
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The map (CGA).
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In our castle (CGA).
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Riding on our horse (CGA).
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At Chateway Malabry (CGA).
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Fighting with a sword (CGA).
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Lorando (CGA).
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Buying items (CGA).
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The Abbey (CGA).

ZX Spectrum screenshots

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This is the game load screen. It displays for quite a while after the game has loaded while the game plays music. It goes when the player presses 0 (zero)
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This is a sort of game menu. The player moves the cursor via number keys, 8 - down, 9 - up, 6 left, 7 right and 0 to select
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In one of the houses is a mysterious old man. The player must use the number keys to select an option from the menu
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This is what is displayed when the 'Discuss' option is selected, it seems like a bit of a disappointment ...
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Thankfully there's more. It seems as though Uncle is up to his tricks again.
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To exit the conversation screen This player had to point to the 'X' at the top of the menu and select it
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This is the inventory screen, its accessed from the same menu as the dialogue
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Selecting the yellow house just off centre of the screen. The game plays a little animation in the top left window and moves a small pale blue dot along the road to the destination
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The big yellow house is the players ancestral home, bit of a dump now though. The window in the top right shows the player moving about a map of the location
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So the only good bit of this castle is the tower, all the player must do is try to find the door
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Once in the tower the scene changes to a view of the landscape. Here the player can review the armies raised so far and issue a command to go to war
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So there are zero armies available, he won't be going to war just yet then
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As he leaves the player is attacked by an assassin
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This is the combat screen. Using the numeric keys the player must attack or block the assassins sword
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The upper bar is the player, the lower is the assassin
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Looks like dear old uncle is behind this
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