Midway Campaign

aka: Midway Kaisen
Moby ID: 14840

6 June 1942: The dawn sun glints off the waves of the vast Pacific Ocean. You wait anxiously on the bridge of your flagship for contact reports from the PBY scout planes based at Midway Island. Suddenly, the early morning quiet is pierced by the shout of the radio man:

"Japanese carriers spotted 150 miles northwest of Midway!" You order the carriers of Task Force 16 to head into the wind and launch the strikes you have been arming since 0300 hours. Just as a precaution, you leave the Yorktown in Task Force 17 out of the first strike, ready to deliver the knock-out blow after the strikes from Enterprise and Hornet have ravaged the four Japanese carriers: Kaga, Akagi, Soryu, and Hiryu; the pride of the Japanese fleet. Just as the last SBD is catapulted off the deck of the Enterprise, the radio man relays some alarming news:

"Japanese scout planes have sighted Task Force 16!" It has now become a race to see if the Japanese can arm and launch their strike before your planes arrive. If you can catch them with arming aircraft on the decks, the battle is all but won. If you don't, then hope the F4F fighters you left on patrol over TF 16 can shoot down enough Japanese planes to save the Enterprise and Hornet.

Thus begins one of the most important naval engagements in modern history. Will you achieve the same stunning success that history records, or will you be nothing more than a temporary inconvenience to the "invincible" Imperial Japanese Navy?

THE MIDWAY CAMPAIGN is a computer simulation of the battle of Midway Island. Your microcomputer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. If the Japanese can win air superiority over Midway, the success of the invasion is virtually guaranteed. If not, they will be forced to turn back to prevent the loss of irreplaceable troops who would be totally vulnerable in their invasion craft. In the actual engagement, the Japanese made several tactical errors which cost them the battle. Your computer probably won't make the same mistakes! You command the badly outnumbered and outranged U.S. Navy forces. Your only advantage is surprise.

This computer simulation faithfully recreates the World War II naval battle of Midway on the following computers:

TRS-80®, Level II, 16K Memory

Apple II®, Applesoft® BASIC, 16K Memory Beyond BASIC

PET®, 16K Memory

This game package contains a complete set of instructions and software with the programs for the above computers.

Source:

Back of Box - Apple II/PET/TRS-80 (US)

Midway Campaign

COMPUTER SIMULATION GAME

MIDWAY CAMPAIGN IS AVALON HILL'S TRADEMARK NAME FOR ITS COMPUTER SIMULATION OF THE BATTLE FOR MIDWAY ISLANDS

6 June 1942: The dawn sun glints off the waves of the vast Pacific Ocean. You wait anxiously on the bridge of your flagship for contact reports from the PBY scout planes based at Midway Island. Suddenly, the early morning quiet is pierced by the shout of the radio man:

"Japanese carriers spotted 150 miles northwest of Midway!" You order the carriers of Task Force 16 to head into the wind and launch the strikes you have been arming since 0300 hours. Just as a precaution, you leave the Yorktown in Task Force 17 out of the first strike, ready to deliver the knock-out blow after the strikes from Enterprise and Hornet have ravaged the four Japanese carriers: Kaga, Akagi, Soryu, and Hiryu; the pride of the Japanese fleet. Just as the last SBD is catapulted off the deck of the Enterprise, the radio man relays some alarming news:

"Japanese scout planes have sighted Task Force 16!" It has now become a race to see if the Japanese can arm and launch their strike before your planes arrive. If you can catch them with arming aircraft on the decks, the battle is all but won. If you don't, then hope the F4F fighters you left on patrol over TF 16 can shoot down enough Japanese planes to save the Enterprise and Hornet.

Thus begins one of the most important naval engagements in modern history. Will you achieve the same stunning success that history records, or will you be nothing more than a temporary inconvenience to the "invincible" Imperial Japanese Navy?

THE MIDWAY CAMPAIGN is a computer simulation of the battle of Midway Island. Your microcomputer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. If the Japanese can win air superiority over Midway, the success of the invasion is virtually guaranteed. If not, they will be forced to turn back to prevent the loss of irreplaceable troops who would be totally vulnerable in their invasion craft. In the actual engagement, the Japanese made several tactical errors which cost them the battle. Your computer probably won't make the same mistakes! You command the badly outnumbered and outranged U.S. Navy forces. Your only advantage is surprise.

MIDWAY CAMPAIGN is ready to run on your IBM® personal Computer with 48K memory, at least one disk drive, Disk, and either the Monochrome IBM Display or a display device connected to the Color/Graphics Adapter.

This game package contains a complete set of instructions and software with the programs for the above computer.

Source:

Back of Box - DOS (US)


Contributed by jean-louis, ryanbus84.


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