Catwoman

Moby ID: 14842

Game Boy Advance screenshots

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Title screen
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Catwoman is reborn and on the prowl.
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The first enemies you encounter are three thugs milling about on the street corner.
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A flashback to explain how Patience Philips became Catwoman.
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You can climb up obstacles for a short distance.
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Catwoman has a sixth sense and can detect danger.
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You can run a long a wall for a short distance allowing you to reach those far away ledges.
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Collect these blue gems to increase your score.
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The end of level score tally up
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You learn new moves between levels.
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You can swing from pole to pole like a gymnast.
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Inside the museum where Catwoman sensed trouble.
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Test out your whip on these valuables.
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The burglars are stealing the jewels.
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Catwoman turns out the lights to get a better advantage.
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After the alarm is raised armed security arrives.
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Use the poles and platforms to escape from the museum.
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