🕹️ New release: Lunar Lander Beyond

Moon Cresta

aka: Arcade Archives: Moon Cresta, Arcade Hits: Moon Cresta, Eagle
Moby ID: 14937

[ All ] [ Amstrad CPC ] [ Android add ] [ Arcade ] [ BBC Micro ] [ Commodore 64 ] [ Dragon 32/64 ] [ Nintendo Switch add ] [ PlayStation add ] [ PlayStation 3 add ] [ PlayStation 4 add ] [ PS Vita add ] [ PSP add ] [ Wii add ] [ Windows add ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Loading screen
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Title screen
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All your three ships are combined when the game starts
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First ship encounters an enemy wave
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When you lose a ship, one of the remaining ships comes onto the screen
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Only the last ship remains
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Game over

Arcade screenshots

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Title Screen.
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Three part ship.
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First wave.
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When shot these aliens will split into two.
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Green aliens approaching.
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Blast the purple ones.
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Time to dock.
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Gently now.
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Made it.
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More aliens to blast.
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They keep coming.

BBC Micro screenshots

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Title screen
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Gameplay

Commodore 64 screenshots

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Title screen
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Options
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High score
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Each part of your Rocket Ship represent one life
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Cold Eye - enemy no.1
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Supper Fly - enemy no.2
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Docking of rockets - phase 1
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Four-D - enemy no.3
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Meteo - enemy no.4
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Docking of rockets - phase 2
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Atomic Pile - enemy no.5

Dragon 32/64 screenshots

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Loading screen
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Title screen
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Get ready!
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Ship I is released
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Cold Eye - enemy no. 1
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Supper Fly - enemy no. 2
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Time for ship II to make an entrance
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Ship II has a double shot
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Docking mission
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It's a bit of lunar lander in space
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Right on!
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Now we can join forces
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Atomic Pile - enemy no. 5
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Game over
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I have a keyboard, why can't I use it to enter my name?
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At least I made an honourable fifth

ZX Spectrum screenshots

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Title screen
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Options
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High score
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Each part of your Rocket Ship represent one life
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Cold Eye - enemy no.1
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Supper Fly - enemy no.2
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Docking of rockets - phase 1
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Four-D - enemy no.3
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Meteo - enemy no.4
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Docking of rockets - phase 2
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Atomic Pile - enemy no.5
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