Venus the Flytrap

Moby ID: 15315

[ All ] [ Amiga ] [ Antstream add ] [ Atari ST ]

Amiga screenshots

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From the intro.
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The title-screen for the Amiga version.
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In this platformer, you control an unusual character. An insect...
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Much of the game takes place upside-down. Step on the double-arrows to reverse the gravity.
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If you stand on these arrows, you can jump much higher.
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This is the bonus-stage. Here you can actually fly, unlike in the regular stages.
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The boss at the end of the bonus-stage.
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You can get different weapons from fallen enemies, this is called 3-way, for obvious reasons.
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Collect these flying hearts to restore your life-energy.
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Playing upside-down takes a while to get used to.
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In the dead city, you will face bouncing caterpillars.
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A dead-end. You can't go back in this game, so your only option here is to kill yourself. Just step on the time-drainers below and die from time-out.
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You can't jump if you stand on magnets...
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Sometimes you'll meet bigger and tougher variations of the ordinary enemies.
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No, that's not another player, it's just a statue looking like me.
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This screen-shot is from the Creeping Swamp. The enemy is a smaller version of an earlier boss.
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That's a big cannon. And I have to get down there...
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Narrow tunnels in the Tech-World.
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When you reach the later stages, the game gets really tricky.
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Using the mortar-weapon to kill an enemy below me.
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What a strange level. Walking on skeleton-bones and skulls?
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Ouch! I died, and my body exploded.

Atari ST screenshots

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A shot fro the Intro
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Another Intro Shot
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Title Screen
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Tokens Explained
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Frozen Wastes
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Caverns
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Another later level, from the demo
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Shoot the bug
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Preparation screen
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This reveals a power-up orb
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I've shot this and collected its result
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Now Collected Big Shot Power Up
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