Wacky Races

Moby ID: 16144

[ All ] [ Amiga ] [ Amstrad CPC ] [ Atari ST ] [ Commodore 64 ] [ ZX Spectrum ]

Atari ST screenshots

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Title picture
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Menu with credits
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Level loading picture
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Level 1: car race with platform jumping
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Hitting animals is rewarded with points
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If ever there is an arrow it should be considered, else jumps in the void are inevitable
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Outch!
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That was close but I didn't manage to finish before that robot car
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Level 2 has a different mission...
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... in a more traditional platform style
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Found the trap. But where to place it?
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