Guerrilla War

aka: Arcade Archives: Guerrilla War, Guevara, Revolution Heroes
Moby ID: 1617

[ All ] [ Amstrad CPC ] [ Antstream add ] [ Arcade ] [ Commodore 64 ] [ NES ] [ Nintendo Switch add ] [ PC Booter ] [ PlayStation 3 add ] [ PlayStation 4 add ] [ PS Vita add ] [ PSP add ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title Screen
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Menu
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Starting up...
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More enemies a head.

Arcade screenshots

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Dedication
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Intro
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Fight in jungle
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Hostage
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Flame thrower
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Destroy tank
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Small explosion
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In tank - so much fun!
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Barricades
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Go fast or tanks-guys kill hostage
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Continue?
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Bridge
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Enemy vs tank 0:1. BOOM!
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Boss
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Map
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Fortress
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Fight in town
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I'm surrounded

Commodore 64 screenshots

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Title screen
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A game in progress
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Rescue the hostages
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Under attack!
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Watch out for these tanks
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Rescue these hostages!

NES screenshots

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Title
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The story
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Intro
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From now on, I'm on my own
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Starting the game
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Soldiers are behind the barricades, waiting for me
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Soldiers can appear also from that pit
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Throwing a grenade and clearing the path
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The first boss battle - a car. Soon soldiers will jump out of it
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You get minus points every time you kill an innocent
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Fighting a tank
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Boss battle - helicopter
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Advancing on the map to the next level
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Now I'm riding a tank through the town!
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Realistic details: clothes hanging. Innocent people run accross
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This tank looks intimidating, but it is easy to beat
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Swimming
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Finally, a quite location...
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...or perhaps not so quiet?
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Interesting location...
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The moment where you lose your last life... game over
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Japan Title screen
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Intro (Japanese version)
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Story (Japanese version)
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Your mission begins with an air raid: US bombers are trying to sink your boat. (Japanese Version)

PC Booter screenshots

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Title screen (EGA)
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Starting a new game (EGA)
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Watch out for grenades (EGA)
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Don't shoot the hostages! (EGA)
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An impressive weapon (EGA)
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Title screen (CGA)
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The opening story (CGA)
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Starting the game (CGA)
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Under attack! (CGA)
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Ouch, you've been shot! (CGA)
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In tank
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Enemies behind trees
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Pain in chest
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Title Screen (Hercules)
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Action (Hercules)

ZX Spectrum screenshots

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This screen displays as the game loads
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The game's first menu screen ....
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Finally the player must choose between two different game modes
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When playing by keyboard there's a handy reminder of the action keys
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Tough guy starts in a swamp
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The player cannot enter the green areas. Game play, at least at the start, is confined to a narrow yellow corridor
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A little further on are two more guards, each behind sandbags. Both have just thrown grenades, hence the pair of craters. Behind is a hostage who usually gets killed
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That's another life lost
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At the end of the corridor is a trap door labelled in. To get there the guards and the sand bags must be blown up. Watch out for hidden guards in the green area
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This is the Hi-Score table. Didn't make it there this time. After this its back to the 1 or 2 player menu
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