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Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Gene Splicing
Moby ID: 167471
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DOS screenshots
Animated title screen.
Main menu screen.
The intro sequence is mostly static, but has limited CGI animation.
Roll your stats - nothing unusual here.
Choose your face - the art is very similar to that in <i>Psionics</i>.
The game starts on a rather slow footing.
Found the key to get inside. The item is not shown in the first-person view, so the only way to find something is to walk into every square of the map.
Entered the building.
This is what combot, ah, I mean combat looks like. Note that firearms have limited ammo in this game.
Here you have a choice of activating another security drone for more practice / experience.
Thankfully you don't need to draw level maps by hand on squared paper, like one would in really early RPGs of a similar kind.
Viewing your inventory. At the current level, the character can only carry four items.
After dispatching several more combots, finally a level up!
The first character to join the player.
The mission briefing is really... brief.
Looks like now we've got a coach potato on our team too.
Now that we have a team, time to go back to the simulations level and clear a room full of combots for experience.
Exploring the moon base.
Are we missing some important screenshots?
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