Defenders of the Earth

Moby ID: 17572

[ All ] [ Amiga add ] [ Amstrad CPC ] [ Atari ST ] [ Commodore 64 ] [ SAM Coupé ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title screen
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Press fire to play
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Start: fast enemies attack you from both sides at once.
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The green monsters spits at you.

Atari ST screenshots

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Loading screen
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Main screen
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Game screen
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Action on both sides
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Different(ish) backdrop, same gameplay
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I went through the door to reach a new section
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Game over

Commodore 64 screenshots

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Title
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Game start
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Destroying Ming's forces need to exit
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Castle wall area
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Water jumps picking off Ming's forces before jumping
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The door is barred - must call another Defender to help remove the bars
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In one door quick shot and out the level
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First boss plus water jumps
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Almost have him
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Another blocked door - calling Defender help
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Second Boss one Defender still out from last door help
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Over water and almost have him gone
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He is out of here path cleared
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Yet another barred door - calling Defender

SAM Coupé screenshots

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Loading screen
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Title screen
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High scores
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Game start
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Locked door hinders progress.

ZX Spectrum screenshots

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Load screen
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Credits
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Game control options. The defender highlights the option selected by the game. If keyboard is selected there is no 'redefine keys' option
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The game starts here
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Bad guys run at me from the right - they're easy to shoot. I cannot move to the left because there's a wall - yet bad guys, and small tanks come out of it and shoot me in the back
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Running, or bounding, away seems like a good option
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A wall to the right I cannot go beyond yet bad guys and tanks come out of it. The green head thing shoots at me too. The door is a portal to the next part of this game
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This is a screen I saw a lot when I started playing this game
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