Beyond Castle Wolfenstein

aka: A sequel to Castle Wolfenstein, Beyond Castle Wolfenstein: "Stop the Fuehrer"
Moby ID: 1760

[ All ] [ Apple II ] [ Atari 8-bit ] [ Commodore 64 ] [ PC Booter ]

PC Booter screenshots

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Title Screen -- Backward swastika?
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Halt!
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gameplay 2
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gameplay 3
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Main menu (CGA, RGB)
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Put 'em up, Fritzie! (CGA, RGB)
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Poor on ammo - this dead guy didn't have any. (CGA, RGB)
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Tallying my possessions after rummaging through a closet (CGA, RGB)
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The plot thickens! (CGA, RGB)
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Brandishing a dagger (CGA, RGB)
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The all-caps BOMB is ticking! (CGA, RGB)
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Going up? (CGA, RGB)
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Sneaking the BOMB through a room full of guards (CGA, RGB)
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Der Fuhrer, busy goose-stepping and HEILing (CGA, RGB)
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The end: we're out - run to the hills! (CGA, RGB)
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The 'hidden' title screen, for CGA with a composite monitor.
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In-game however, the RGB graphics data is used as-is (CGA, composite)
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Mission accomplished! (CGA, composite)
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