JumpStart 2nd Grade

aka: Coup de Pouce CE1 7/8 ans, Jump Ahead Year 2
Moby ID: 17718

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Windows screenshots

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The AutoPlay screen, showing all the JumpAhead characters.
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School's out for summer...
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...which means our heroes, C.J. and Newton, can come out to play!
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I bet you never guessed there was a lift back here.
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The secret clubhouse...so secret that you can even see it from outside!
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The player periodically receives postcards, each of which offers a different challenge.
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Receiving a postcard from a certain country lights it up on the map.
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A memory game, involving maths, reading, and delicious apples.
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Any Space Invaders fans in the audience?
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Ice Cave. Solve quick-time arithmetic problems in order to freeze the weird bugs with the power of maths.
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Log Ride. A Frogger-type game which involves maths and reading skills.
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Cricket Band. This is a (very) simple music toy, with a Simon Says-type memory game for good measure.
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Shakespeare the caterpillar blocks the way to Cave Writings, a reading comprehension game.
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The Bone Vault...a centuries-old safe which can only be cracked open with the power of maths!
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Football Field. Help Jump Ahead Utd. win the game by...you guessed it...the power of maths.
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The Boiler Room. The goal is to sort each object into the relevant bin, teaching hand-eye coordination and a little about recycling.
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Finally, before we leave the classroom, there's a simple art program - a staple of edutainment games.
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