Elvira II: The Jaws of Cerberus

Moby ID: 1779

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Commodore 64 screenshots

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Yay, it's Elvira - to the rescue-mobile, let's go!
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The C64 Flair version disk multi-load is enough to drive one round the bend.
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Arriving at Black Widow Productions...
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...although if you knew what was coming you'd turn around and leave. Also a rock is here.
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This poor guys been too long in the closet.
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A dead guy? Let's take his stuff.
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Selecting and mixing spells.
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The foyer. It's all very pretty but there's nothing to do.
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The haunted mansion studio.
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Leaving the mansion is probably a life extending choice.
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Who's for dinner?
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Just another corpse-less head.
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A child's room, complete with a ball.
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Thrown in the freezer with a bunch of bodies. That's what fainting'll get you.
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Death in a church. Better have some potent spells ready.
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I could think of a dozen ways of getting that key out of the fish-tank without putting my hand in.
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This is gonna end badly - may as well enjoy the ride.
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Another vampire.
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A bathroom. With a sponge. The sponge is important. Really.
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In the kitchen...
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... fulfilling all your ironware needs.
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Nothing that a bit of 'turn undead' won't solve
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The lab, complete with it's own mad doctor.
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This used to be the lab assistant. He's not going to be much assistance now.
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The elevator. Source of much pointless clicking and loading.
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The boiler room. The caretaker seems to really like it down here.
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That's a lot of doors. And even more loading.
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I *need* that eyeball. Why can I not pickup the witches eyeball!
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Caffeteria. Has sugar.
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Computer room. Has floppy disks.
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Elvira's room. Hopefully that's a red carpet and not pools of gore.
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The directors room. He drinks. A lot.
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Just your average haunted bedroom.
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